Hello, fellow developers! I'm excited to share my latest project: a classic Tic-Tac-Toe Game. This project is a great way to practice your JavaScript skills, particularly in handling game logic, DOM manipulation, and user interactions. Whether you're just getting started with JavaScript or looking for a fun challenge, this Tic-Tac-Toe game is perfect for honing your skills.
The Tic-Tac-Toe Game is a web-based implementation of the popular two-player game. The project showcases how to create interactive elements, manage game state, and implement simple AI logic. The game is designed to be fully responsive, making it playable on both desktop and mobile devices.
Here's a quick look at the project structure:
Tic-Tac-Toe/ ├── index.html ├── styles.css └── script.js
To get started with the project, follow these steps:
Clone the repository:
git clone https://github.com/abhishekgurjar-in/Tic-Tac-Toe.git
Open the project directory:
cd Tic-Tac-Toe
Run the project:
The index.html file sets up the structure of the Tic-Tac-Toe game, including the game board and control buttons. Here’s a snippet:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Tic-Tac-Toe Game</title> <link rel="stylesheet" href="style.css" /> <script src="script.js" defer></script> </head> <body> <div class="msg-container hide"> <p id="msg">Winner</p> <button id="new-btn">New Game</button> </div> <main> <h1>Tic Tac Toe</h1> <div class="container"> <div class="game"> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> <button class="box"></button> </div> </div> <button id="reset-btn">Reset Game</button> </main> <div class="footer"> <p>Made with ❤️ by Abhishek Gurjar</p> </div> </body> </html>
The styles.css file styles the Tic-Tac-Toe game, including the grid layout, buttons, and responsive design. Here are some key styles:
* { margin: 0; padding: 0; } body { background-color: #548687; text-align: center; } .container { height: 70vh; display: flex; justify-content: center; align-items: center; } .game { height: 60vmin; width: 60vmin; display: flex; flex-wrap: wrap; justify-content: center; align-items: center; gap: 1.5vmin; } .box { height: 18vmin; width: 18vmin; border-radius: 1rem; border: none; box-shadow: 0 0 1rem rgba(0, 0, 0, 0.3); font-size: 8vmin; color: #b0413e; background-color: #ffffc7; } #reset-btn { padding: 1rem; font-size: 1.25rem; background-color: #191913; color: #fff; border-radius: 1rem; border: none; } #new-btn { padding: 1rem; font-size: 1.25rem; background-color: #191913; color: #fff; border-radius: 1rem; border: none; } #msg { color: #ffffc7; font-size: 5vmin; } .msg-container { height: 100vmin; display: flex; justify-content: center; align-items: center; flex-direction: column; gap: 4rem; } .hide { display: none; } .footer { margin: 50px; text-align: center; color: white; }
The script.js file manages the game logic, including handling player turns, checking for a winner, and resetting the game. Here’s a snippet:
let boxes = document.querySelectorAll(".box"); let resetBtn = document.querySelector("#reset-btn"); let newGameBtn = document.querySelector("#new-btn"); let msgContainer = document.querySelector(".msg-container"); let msg = document.querySelector("#msg"); let turnO = true; //playerX, playerO let count = 0; //To Track Draw const winPatterns = [ [0, 1, 2], [0, 3, 6], [0, 4, 8], [1, 4, 7], [2, 5, 8], [2, 4, 6], [3, 4, 5], [6, 7, 8], ]; const resetGame = () => { turnO = true; count = 0; enableBoxes(); msgContainer.classList.add("hide"); }; boxes.forEach((box) => { box.addEventListener("click", () => { if (turnO) { //playerO box.innerText = "O"; turnO = false; } else { //playerX box.innerText = "X"; turnO = true; } box.disabled = true; count++; let isWinner = checkWinner(); if (count === 9 && !isWinner) { gameDraw(); } }); }); const gameDraw = () => { msg.innerText = `Game was a Draw.`; msgContainer.classList.remove("hide"); disableBoxes(); }; const disableBoxes = () => { for (let box of boxes) { box.disabled = true; } }; const enableBoxes = () => { for (let box of boxes) { box.disabled = false; box.innerText = ""; } }; const showWinner = (winner) => { msg.innerText = `Congratulations, Winner is ${winner}`; msgContainer.classList.remove("hide"); disableBoxes(); }; const checkWinner = () => { for (let pattern of winPatterns) { let pos1Val = boxes[pattern[0]].innerText; let pos2Val = boxes[pattern[1]].innerText; let pos3Val = boxes[pattern[2]].innerText; if (pos1Val != "" && pos2Val != "" && pos3Val != "") { if (pos1Val === pos2Val && pos2Val === pos3Val) { showWinner(pos1Val); return true; } } } }; newGameBtn.addEventListener("click", resetGame); resetBtn.addEventListener("click", resetGame);
You can check out the live demo of the Tic-Tac-Toe Game here.
Building this Tic-Tac-Toe game was an enjoyable experience that allowed me to practice JavaScript, especially in creating interactive web applications. I hope this project inspires you to build your own games and explore the possibilities with JavaScript. Happy coding!
This project was developed as part of my ongoing journey to improve my web development skills, with a focus on JavaScript and DOM manipulation.
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