Black Myth Wukong is an action role-playing game produced by Game Science Company.
It uses Journey to the West as the background and the story of Wukong as the main line, restoring the oriental magical world that has always existed in the players' hearts.
There are significant differences between this game and Souls games in terms of gameplay, skills, painting style, background story, etc.
Black Myth Wukong does not belong to the Souls-based game.
Specifically, Black Myth Wukong has more action skill elements, and its combat experience is dominated by swiftness and high speed.
The emphasis is on dodge rather than blocking, which increases the difficulty and challenge of operation.
In contrast, Souls games are mainly based on the medieval and Japanese Warring States styles.
The characters have relatively ordinary combat abilities and do not have extraordinary powers. They focus more on simple operations to cope with the difficulties of the game.
In addition, the story line of Black Myth Wukong is clearer and easier to understand, and is directly told through plot NPCs and narration CGs,
while soul games usually use mysterious, indirect, and intentionally vague fragmented narrative methods.
Although Black Myth Wukong is similar to the soul-based gameplay in some combat gameplays,
but through the basic gameplay and skill release, there are obvious differences between the two.
Therefore, Black Myth Wukong should not be classified as a Souls game
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