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[Play Report] The best Space Marine experience is here. ``Warhammer 40,000: Space Marine 2'' is a third-person ACT that balances tension and exhilaration.
[Play Report] The best Space Marine experience is here. ``Warhammer 40,000: Space Marine 2'' is a third-person ACT that balances tension and exhilaration.
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Release: 2024-08-23 15:00:49
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A new title by Focus Entertainment “Warhammer 40,000: Space Marine 2” (PC / PS5 / Xbox Series X|S, hereinafter referred to as WH40K SM2) will be released on September 9, 2024.
WH40K SM2 is a sequel to "Warhammer 40,000: Space Marine" released in 2011. In the TPS series, which is based on the miniatures game ``Warhammer 40,000'' (hereinafter referred to as WH40K), players become a member of the Space Marines and throw themselves into battle against alien races that have emerged from the far reaches of space.
In addition to the single-player campaign mode, this game includes a PvE mode (Operation) in which players fight together with friends online, a PvP mode (Eternal War), etc. While focusing on the single-player content, I would like to touch on the online elements as well. Warhammer 40,000: Space Marine 2 - Heed the Call of War
Mow down the surging enemies with heavy weapons and cut them down with a chainsaw! The best Space Marine experience is here
The stage of the battle is a world in the distant future, 40,000 years ago. The ``Emperor'', a heroic leader who once approached the unification of the galaxy, loses consciousness, and the human nation ``Empire'' transforms into a religious state that deifies the Emperor. He led a corps of superhuman soldiers "Space Marines" and became a crazy being who waged holy war against all kinds of foreign enemies.
The "external enemy" in the Space Marine series is one of the alien races (xenos) that infest the universe "Tyranid" . Tyranids roam the universe as living scourges, devouring all living things as sustenance.
WH40K SM2 is where such a crazy murderous creature and a crazy religious nation come into direct conflict. Warhammer 40,000: Space Marine 2 - Gameplay Reveal Trailer | The Game Awards 2022
The worldview is based on the original WH40K, and a large number of settings and keywords pop up in the game without any explanation. It's not necessary to understand everything from the roots of the setting, but there are many elements that continue from the previous work, and some people may feel like they've been left behind.
However, it will be quite difficult to play the Japanese version of the previous work now. If you are interested, please check out the review of the previous game published by 4Gamer in 2011 and the official WH40K website.
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Become a shield for your allies with the eye-catching gold and blue armor and slaughter the Orks to your heart's content! High-quality TPS “Warhammer 40,000: Space Marines” review
A review article of "Warhammer 40,000: Space Marines" released by Cyberfront on October 27, 2011 was posted on 4Gamer. This is the first SF TPS in the series, and features the ability to enjoy the world of Warhammer 40,000 from the perspective of a single soldier. This is a high-quality TPS with a high level of perfection that can be played without any problem even if you have no knowledge of this series.
[2011/11/03 00:00]
Keyword:
PS3:Warhammer 40,000: Space Marines
PS3
Action
TPS
Single player
Relic Entertainment
SF
Cyberfront
Fantasy
War items
North America
Xbox360:Warhammer 40,000: Space Marines
Xbox360
PC:Warhammer 40,000: Space Marines
PC
Review
Writer:Chihiro
On the official website, the language may change when changing pages. There is a proper explanation in Japanese, so please change the language in the language selection field on the top right while reading.
First, I tried playing the campaign mode to follow the story and check out the feel of the game.
The control system is similar to that of a typical TPS, and there are fewer special actions like parkour, which is a recent trend, so I get the impression that it's quite simple for a recent work.
There are 4 levels of difficulty: ``Easy,'' ``Normal,'' ``Veteran,'' and ``Angel of Death.'' The higher the difficulty mode, the more frequently enemies will attack, and the fewer replenishment items will fall.
Although there were some questionable Japanese translations for some proper nouns, I was able to read the characters' lines without any discomfort. The main character, ``Titus'', is voiced by Akio Otsuka, and the detailed voices of the mob characters are also properly recorded. It is also worth noting that the sound is powerful!
Many of the weapons are dynamic, typical of WH40K, and all of them feel great to shoot. However, with assault rifles and machine guns, the spread of bullets is amazing, so I thought it would be difficult to aim properly and make a hit...
When I actually fought, those fears were blown away.
In order to repel the huge number of Tyranids that rush in like a tsunami and fill the screen, you don't have time to think about details like aim. There are too many enemies that appear at once, so if you shoot in a direction where there are a lot of enemies, you'll probably hit them.
This amount at the very first stage. Rather than aiming precisely at the enemy, it is important to determine how to fight by determining the location and density of the enemy group, and the types of elites that are mixed in.
However, it's not really a great game where you can just shoot people around. The elements that make use of the player's skills are provided in a separate area from the aim.
Particularly important is the element of ammunition management. There are so many enemies that if you shoot them randomly, you'll run out of ammunition. When you run out of bullets, you need to replenish or reload, but the reload gap is set to be long, so if you carelessly reach the front lines and run out of bullets, you'll be beaten to death in an instant.
The basic idea is to carefully adjust the distance between you and the group of enemies, distance yourself before you need to reload, and fight while also using melee weapons depending on the situation. The friendly NPCs that will fight alongside you are also quite tough, so if you consider positioning, your survival rate should increase.
Melee attacks are quite powerful, so if you're close, it's more efficient to confront them with a weapon.
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