Home Mobile Game Tutorial Gaming News Action RPG sequel 'Greedfall II: The Dying World” features a new battle system that provides a strategic play experience [gamescom]

Action RPG sequel 'Greedfall II: The Dying World” features a new battle system that provides a strategic play experience [gamescom]

Aug 23, 2024 pm 03:42 PM

A playable demo of the open-world action RPG ``GreedFall II: The Dying World'' (PC / PS5 / Xbox Series X|S) is being exhibited at gamescom 2024, which is currently being held in Germany. This work, whose early access version (Steam) is scheduled to be released on September 24, 2024, is a title created by Spiders, a studio affiliated with Nacon and based in Paris, France.


was discovered, and the story that occurred on the old continent "Gakain". The goal is to acquire the rare resource "Marichor", which is said to be able to cure famine and infectious diseases.
アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom] The previous work "GreedFall" (PC / PS4 / Xbox One) released in 2019 is set in the fictional world where the new continent "Tear Frady"

Six factions appear, including the commercial nation to which the player belongs, as well as indigenous peoples and guilds. The game was highly praised for its unique gameplay, which emphasizes the diplomatic skills of the main character who operates between these powers, and for its graphics and worldview, which are said to have been inspired by Flemish art from the 14th to 17th centuries.



The sequel, ``Greedfall II: The Dying World,'' stars Vriden Gerr, a young warrior who was a native of Tia Fladi. The player takes on the role of a man who was kidnapped by someone and left behind on the Old Continent, and aims for his hometown.
アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom] Since it is difficult to extract magical power in the Old Continent, where there is no source of magical power, ``Maricor'', the protagonist will likely enjoy more action-oriented battles. However, according to Nacon's marketing manager Florent NAIGEON, who introduced the demo, ``Maricor is diluted, but not unnoticeable.''





Although the story is a prequel that begins three years before the previous work, it continues until several years after the ending of "GreedFall". Also, characters from each faction will appear. As a member of the pirate group ``Notes,'' Alvida, who helps the protagonists escape, and Niran, an archer of the Shanten Lag tribe who was imprisoned in the same prison, seem to become allies.
The stories of both games do not overlap (though there may be some), and they are essentially "independent games" in which the stories unfold in parallel. アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom]







 キャラクターの育成要素のひとつであるスキルツリーは「パス」(Path/道)と呼ばれ,主人公には「破壊の道」「防護の道」「支援の道」「戦いの武器」「ティア・フラディの腕輪」「弓」という6種類が存在する。
 スキルの習得は,レベルが上がるごとに得られるポイントを振り分けていく一般的なタイプ。スキルはパスごとに15種類ほどあり,ポイントの振り分け直しも可能なようだった。また仲間たちにも,数種類のパスがあるようだ。

アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom]

 戦闘システムは,前作から大きく変わっている。本作では,敵に襲われるとスペースキーを押して時間を止めることが可能で,プレイヤーがどのタイミングでどんな技を,どの相手に対して繰り出すのかを選択できる。
 今回のプレイでは,キャラクターの特性やスキルの内容を把握していなかったこともあり,うまく使いこなすことができなかったが,そのシステムは「Dragon Age: Origins」のような戦略性の高いバトルシステムを思わせるものであった。
 通常攻撃によってアクションポイントを溜めていき,それで繰り出せる特殊攻撃を事前に把握しておくことが大事になりそうだ。

アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom]

 もちろん煩雑なプレイが好みではなかったりするプレイヤー向けに,旧来のようにプレイすることもできる。さらに,アクションが苦手だったり好みではないというストーリー重視な人のために,相手の攻撃によるダメージをほとんど受けることがないイージーモードも用意されていた。

アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom]

 本作の舞台となるガケインは,死にゆく旧大陸らしく前作の金色の世界観に,スモッグのような灰色の霧を合わせた雰囲気に。そのグラフィックスを見るに,同社の内製エンジンも向上しているようである。
 テキストとインタフェースをローカライズした日本語版もリリースされるとのことなので,前作が印象に残っているというゲーマーであれば,アーリーアクセスから徐々にゲームの成長を楽しんでいくのも良いだろう。

アクションRPG続編「Greedfall II: The Dying World」は,ストラテジックなプレイ体験を得られる新たなバトルシステムに[gamescom]
デモを紹介してくれた、Naconのフローレン・ナイジョン氏


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