In "World Apocalypse", Montezuma is a healing profession that can both fight and heal, but this also results in its low numerical ability and low output in the early stage. It is only in the later stages that his performance is relatively good.
Now, for those who don’t know how to use Montezuma, let’s take a look at his skills and combination introduction.
Attribute positioning
Montezuma's positioning is intelligence and intelligence. The type of unit he leads is long-range. The attack range is 4, which is very long. The panel values are above average, with an initial intelligence of 88 and a defense of 81.
In terms of built-in skills, the full-level effect of "Gift" is:
Enables 2 of our heroes to enter a healing state, and restores strength at the beginning of the round (recovery rate 100%, affected by intelligence attributes), 1 enemy hero Fall into panic state (damage rate 120%, affected by intelligence attribute), lasting 2 rounds.
Overall, the magnification rate meets the standard, but if we only calculate the milk volume or damage, the magnification rate is undoubtedly low. This causes Montezuma to have too little milk in the early stage, and when the output is unnecessary, its comprehensive advantages can only be shown in the later stage. .
Fetters of Destiny
No hero title yet
Tenochtitlan: The healing effect increased (before the war) by 8%, and the chance of launching its own skills increased by 4%
Resourceful: Intelligence attribute Improved (pre-war) by 10 points
Stable: All damage received is reduced (pre-war) by 3%
For Montezuma, the exclusive title "Tenochititlan" can effectively make up for his lack of milk volume and further The same is true for the first-order effect, which is preferred.
The second is "resourceful", intelligence can also comprehensively improve its milk volume and output capabilities. "Steady" means average cost performance, 3% damage reduction is not worth the consumption of a five-star
Dismantling skill "Rise of the King"
Opening skill, activation probability is 100%, effective range is 2.
At the end of each round, there is a 45% chance of restoring 1 troop strength to 2 of our heroes (recovery rate is 50%, affected by intelligence attribute), and there is a 35% chance of restoring 1 troop strength when they receive damage during this round ( Recovery rate 50%, affected by intelligence attribute), this effect can only take effect once per round.
A low-end version of "Across the Enemy Territory", with a probability of recovering troops and being hit once in a round. If it can fully trigger the milk supply, it is still very good, but it is not as good as some direct milk healing skills, which can bring level.
Skill Matching and Lineup Recommendation
In terms of matching, Montezuma, as an all-rounder of milk and output, has many options to match with. However, in the early stage of matching, because of its insufficient milk volume, it is best to only use it as a deputy C match.
In the later stage, the combination is relatively free. You can pair it with "Lepidus" and "Caesar" for stable legal output, or you can pair it with "Sun Wu" and other endurance output and all-around players to fight while milking, striving for a protracted battle.
In terms of skill combination, Montezuma specializes in milking in the early stage and brings healing skills. In the later stage, he uses output or control, which can "shake the morale of the army", "defeat the enemy first" and so on.
Summary
Montezuma is suitable for late-stage matching, and his ability to hit milk makes him strong. However, he is still at a disadvantage in the matching of some top heroes. If he is drawn in the early stage, it is not cost-effective to keep it. No need to deliberately match it.
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