The Solar System in CSS

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Release: 2024-08-26 06:31:02
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The Solar System has been done in CSS a lot of times — just search Codepen! So why do it again?

Because things get better and simpler — and we can now do a responsive solar system with just a few lines of CSS.

Let's start with some very basic markup:

<ol>
  <li class="sun"></li>
  <li class="mercury"></li>
  <li class="venus"></li>
  <li class="earth"></li>
  <li class="mars"></li>
  <li class="jupiter"></li>
  <li class="saturn"></li>
  <li class="uranus"></li>
  <li class="neptune"></li>
</ol>
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We use an ordered list, because the planets are in order.

Next, we unset the default

    -styles, and style it as a grid:

    ol {
      all: unset;
      aspect-ratio: 1 / 1;
      container-type: inline-size;
      display: grid;
      width: 100%;
    }
    
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    Now, for the planet trajectories, we're going to use a "grid stack". Instead of position: absolute, and a bunch of translations, we can simply stack all the grid items with:

    li {
      grid-area: 1 / -1;
      place-self: center;
    }
    
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    By setting a --d-variable (for diameter) per planet, using width: var(--d);, we get:

    The Solar System in CSS

    Cool! Let's add the planets using an ::after pseudo-element:

    li::after {
      aspect-ratio: 1 / 1;
      background: var(--b);
      border-radius: 50%;
      content: '';
      display: block;
      width: var(--w, 2cqi);
    }
    
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    Let's ask ChatGPT to generate some nice radial-gradents for each planet — and while we're at it, let's tell it we're creating the Solar System and ask for planetary sizes between 1 and 6cqi — not completely accurate, but still maintaining a sizeable, recognizable difference:

    .mercury {
      --b: radial-gradient(circle, #c2c2c2 0%, #8a8a8a 100%);
      --w: 2.0526cqi;
    }
    
    .venus {
      --b: radial-gradient(circle, #f4d03f 0%, #c39c43 100%);
      --w: 2.6053cqi;
    }
    
    .earth {
      --b: radial-gradient(circle, #3a82f7 0%, #2f9e44 80%, #1a5e20 100%);
      --w: 3.1579cqi;
    }
    
    .mars {
      --b: radial-gradient(circle, #e57373 0%, #af4448 100%);
      --w: 3.7105cqi;
    }
    
    .jupiter {
      --b: radial-gradient(circle, #d4a373 0%, #b36d32 50%, #f4e7d3 100%);
      --w: 4.8158cqi;
    }
    
    .saturn {
      --b: radial-gradient(circle, #e6dba0 0%, #c2a13e 100%);
      --w: 5.3684cqi;
    }
    
    .uranus {
      --b: radial-gradient(circle, #7de3f4 0%, #3ba0b5 100%);
      --w: 4.2632cqi;
    }
    
    .neptune {
      --b: radial-gradient(circle, #4c6ef5 0%, #1b3b8c 100%);
      --w: 6cqi;
    }
    
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    And now we have:

    The Solar System in CSS

    To animate the planets with different trajectory speeds, we add:

    li::after {
      /* previous styles */
      animation: rotate var(--t, 3s) linear infinite;
      offset-path: content-box;
    }
    
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    Notice the offset-path. That's the key to simplifying the trajectory-animations, because all we have to do to move the planet along the shape of the

  1. is this:

    @keyframes rotate {
      to {
        offset-distance: 100%;
      }
    }
    
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    And that's all! I asked ChatGPT to calculate the timings based on "Neptune", with a rotation-speed of 20s — and we get:


    Conclusion

    With just a few rules, we created a simple 2d version of the Solar System in pure CSS. If you want to dive deeper, you can:

    • use real distances and sizes (with calc())
    • add a transform: rotateX(angle) to the
        to make it pseudo-3D:

      The Solar System in CSS

      ... and maybe use matrix3d to "re-flatten" the planets?

      Happy coding!

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source:dev.to
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