In the summer version, please stay, friends, the new characters Jin Xiao and the Three Immortals have attracted much attention. PHP editor Youzi found that many players are very interested in her strength, and whether to invest resources in training has also become a concern for everyone. This article will analyze the Three Immortals of Jinxiao in detail, and help everyone understand her strength and training value from multiple perspectives such as skill attributes, lineup matching, and training suggestions.
1. Common : For the racial strength in the win rate table, just refer to the seventh or eighth grade. The racial strength depends very much on the number of rounds and the situation of the sub-race. The gear in the win rate table It may be different from the number of rounds of your own account. A reference summary with a large difference in round numbers will be more accurate.
Compared with the two Jinxiao immortals (except Zhinu), the three Jinxiao immortals have one more flame-burning skill release, and 4 more points of divine flames can be restored before taking action in the first 3 rounds.
Weaver Girl does not have additional flame-burning skills or additional divine flame recovery.
The current number of flame burning skills released is: Weaver Girl 4 times, Fa Hai 4 times, Empress 3 times, and Meng Po 3 times.
2. Human race : After 4 to 5 rounds of the fairy game (the shorter, the better), there is a high probability that the human race will be stronger.
The test accounts in the new zone are all fully configured two or three months after the opening of the zone. Accounts with shorter opening zones are basically within seconds of each other. It can be assumed that the human race is the strongest, and the human race is the most comfortable for novices to start.
The empress enters the true spirit state with both damage and smoothness, high pursuit damage, and high block rate (low stars have a high probability of blocking, medium and high stars are no different from must-block), but in the normal state, her strength drops sharply and she is at the bottom. level.
3. Tao Clan : The Immortal Game lasts for more than 5 rounds, and there are no sub-races or weak sub-races. There is a high probability that the Tao Clan is strong and will win most of them. The low-end game is dominating, and only the human race can resist a little.
Tao already has the advantage of adding/subtracting skill points. This time, Zhinu’s flame-burning skill can also control the enemy’s flame-burning skill. In a low-end round, ideally, it can prevent the enemy from firing in the first 4 rounds. Burning flames.
The disadvantage is that Weaver Girl's control is only level 7. As the player's configuration upgrades over time, Tao's suppression power will gradually decrease.
4. Monster Tribe : The Immortal Game lasts for more than 5 rounds, and only Meng Po has 3 stars to be able to barely play. The sub-tribe also needs 1 Weaver Girl and 3 Queen Earths to most likely be. The strongest, ruling the high-end game in the old district.
Meng Po’s divine flame skill and burning flame skill have 6 and 9 stages of damage respectively. Each stage of damage attacks units with 5 different curses, and will release an additional stage of divine flame technique effect, with additional damage bonus.
When Po Meng’s 3-star talent applies a curse to the enemy, the smallest number of curses will be applied first (a key effect, you can’t play without turning on this talent).
Because of these two effects, Po Meng can only play in high-end games, otherwise the number of curses is not enough, or if the number is enough, it will be difficult to collect 5 different curses.
The above is the detailed content of Fellow Taoists, please stay tuned for strength analysis and evaluation of the Three Immortals of Jinxiao.. For more information, please follow other related articles on the PHP Chinese website!