The following article provides an outline of Deserialization in C#. Let us first see the process of serialization. Serialization is the process of converting an object into a form so that it can be written in a stream and stored in memory, a database, or a file. Its main purpose is to store the state of the object.
Now, deserialization is the process opposite of serialization. It is the process of reading or converting the byte stream back to the object so that it can be loaded into the memory. This process enables us to reconstruct an object whenever required.
Syntax with Explanation:
The syntax for deserialization using BinaryFormatter is as follows:
FileStream fileStream = new FileStream(filePath, FileMode.Open); BinaryFormatter binaryFormatter = new BinaryFormatter(); ClassName objectName = (ClassName)binaryformatter.Deserialize(fileStream);
In the above syntax, first, we created an object of FileStream (fileStream) by giving the path of the file (filePath) from where we will get the information to reconstruct the object. After this, we created an object of BinaryFormatter. BinaryFormatter is a class present under System.Runtime.Serialization.Formatters.Binary namespace and is used to serialize and deserialize an object. Then, we deserialized the object using Deserialize() method of BinaryFormatter, which takes an object of FileStream as input and returns an object which we converted to the object of type ClassName and then stored it in objectName.
For deserialization in C#, we need to first import System.IO namespace in our code to open the file containing data that will be used to reconstruct the object. Then we need to import System.Runtime.Serialization.Formatters.Binary namespace to work with BinaryFormatter class which will be responsible for serializing and deserializing the object.
Let’s say we have a class called ‘Student’ with two properties i.e., ‘Name’ and ‘RollNo’. We will write the class ‘Student’ data properties to a file using the serialization process. Then by calling the Deserialize() method of BinaryFormatter class, we can read data from that file and reconstruct the object of class ‘Student’, which we call deserialization of the object.
The steps followed to deserialize an object in C# using BinaryFormatter are as follows:
In C#, there are three types of serialization:
Thus, according to the serialization done, we can deserialize objects in three ways. For binary serialization and deserialization, we use BinaryFormatter class as discussed above; for XML serialization and deserialization, we use XMLSerializer class; and for JSON serialization and deserialization, we use JsonSerializer class.
Pictorial representation of serialization and deserialization in C#:
Given below are the examples:
Example showing binary serialization and deserialization.
Code:
using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace ConsoleApp4 { class Program { public static void SerializingData() { string str = "Hello world!"; FileStream fileStream = new FileStream(@"E:\Content\content.txt", FileMode.Create); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(fileStream, str); fileStream.Close(); } public static void DeserializingData() { FileStream fileStream = new FileStream(@"E:\Content\content.txt", FileMode.Open); BinaryFormatter binaryFormatter = new BinaryFormatter(); string content = ""; content = (string)binaryFormatter.Deserialize(fileStream); fileStream.Close(); Console.WriteLine("Deserialized data: "); Console.WriteLine(content); } static void Main(string[] args) { SerializingData(); DeserializingData(); Console.ReadLine(); } } }<strong> </strong>
Output:
Example showing binary serialization and deserialization of custom class.
Code:
using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace ConsoleApp4 { [Serializable] public class Student { public int RollNo; public string Name; public string Address; public Student(int rollNo, string name, string address) { RollNo = rollNo; Name = name; Address = address; } } public class Program { public static void SerializingData() { Student student = new Student(1, "Sneha", "Kasarwadi, Pune"); //creating file to store data FileStream fileStream = new FileStream(@"E:\Content\Student.txt", FileMode.Create); BinaryFormatter binaryFormatter = new BinaryFormatter(); //serializing data using Serialize() method binaryFormatter.Serialize(fileStream, student); fileStream.Close(); } public static void DeserializingData() { Student student; //opening file to read data FileStream fileStream = new FileStream(@"E:\Content\Student.txt", FileMode.Open); BinaryFormatter binaryFormatter = new BinaryFormatter(); //creating object to store deserialized data student = (Student)binaryFormatter.Deserialize(fileStream); int rollNo = student.RollNo; string name = student.Name; string address = student.Address; fileStream.Close(); //displaying deserialized data Console.WriteLine("Deserialized data: "); Console.WriteLine("Roll No = " + rollNo); Console.WriteLine("Student Name = " + name); Console.WriteLine("Student Address = " + address); } public static void Main(string[] args) { SerializingData(); DeserializingData(); Console.ReadLine(); } } }
Output:
Example showing XML serialization and deserialization of custom class.
Code:
using System; using System.IO; using System.Xml.Serialization; namespace ConsoleApp4 { [Serializable] public class Student { public int RollNo { get; set; } public string Name { get; set; } public string Address { get; set; } public Student() { RollNo = 0; Name = "N/A"; Address = "N/A"; } } public class Program { public static void SerializingData(Student student) { //creating file to store data. FileStream fileStream = new FileStream(@"E:\Content\Student.txt", FileMode.Create); XmlSerializer xmlSerializer = new XmlSerializer(typeof(Student)); //calling serialize() method to serialize data to file xmlSerializer.Serialize(fileStream, student); fileStream.Close(); } public static void DeserializingData() { //opening file to read data FileStream fileStream = new FileStream(@"E:\Content\Student.txt", FileMode.Open); XmlSerializer xmlSerializer = new XmlSerializer(typeof(Student)) //calling Deserialize() to deserialize data from the file Student student = (Student)xmlSerializer.Deserialize(fileStream); fileStream.Close(); Console.WriteLine("Deserialized data: "); Console.WriteLine("Student Roll No = " + student.RollNo); Console.WriteLine("Student Name = " + student.Name); Console.WriteLine("Student Address = " + student.Address); } public static void Main(string[] args) { Student student = new Student(); Console.WriteLine("Enter student Roll No"); student.RollNo = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter student name"); student.Name = Console.ReadLine(); Console.WriteLine("Enter student address"); student.Address = Console.ReadLine(); SerializingData(student); DeserializingData(); Console.ReadLine(); } } }
Output:
Deserialization is the process of reconstructing an object from a previously serialized sequence of bytes. It allows us to recover the object whenever it is required. It is the reverse process of serialization. Deserialize() method of BinaryFormatter class is used for deserialization from a binary stream.
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