Building a Pokémon API in PHP: A Beginners Guide
In this guide, we will go through the steps to create a basic PHP project that uses the Pokémon API with the Flight framework and additional packages like Zebra_cURL and Latte. We will explore setting up the project, adding routes, and rendering views.
tl;dr: It's not hard to make a simple API based project in Flight. Check out the code used in this guide.
Step 1: Setting up the Environment
First, we need to set up a new project folder. Open your terminal, navigate to your desired location, and run the following commands to create a new directory and enter it.
mkdir flight-pokeapi cd flight-pokeapi
Step 2: Installing Composer
Before we dive into the code, we need to make sure that Composer is installed. Composer is the dependency manager for PHP, and it will help us include the necessary libraries.
If you don’t have Composer installed, you can install it using:
php -r "copy('https://getcomposer.org/installer', 'composer-setup.php');" php composer-setup.php php -r "unlink('composer-setup.php');"
Now that Composer is installed in a current file called ./composer.phar, let’s manage our dependencies.
Step 3: Installing Dependencies
To manage the required packages, we just need to add them with composer.
./composer.phar require flightphp/core stefangabos/zebra_curl latte/latte
This will install:
- Flight PHP: A lightweight PHP framework.
- Zebra_cURL: A cURL wrapper to handle HTTP requests.
- Latte: A templating engine for rendering views.
Step 4: Setting Up index.php
Next, let’s create the entry point for our application: public/index.php. This file will set up our app, configure routes, and handle the rendering of views.
Create the public directory and the index.php file:
mkdir public touch public/index.php
Now add the following content to index.php:
<?php use flight\net\Router; use Latte\Engine; require __DIR__ . '/../vendor/autoload.php'; // Autoload the installed packages // Setup Latte for view rendering $Latte = new Engine; $Latte->setTempDirectory(__DIR__ . '/../temp'); Flight::map('render', function(string $template_path, array $data = []) use ($Latte) { $Latte->render(__DIR__ . '/../views/' . $template_path, $data); }); // Setup Zebra_cURL for handling HTTP requests $Curl = new Zebra_cURL(); $Curl->cache(__DIR__ . '/../temp'); Flight::map('curl', function() use ($Curl) { return $Curl; }); // Define a simple route Flight::route('/', function() { echo 'hello world!'; }); Flight::start();
In this file:
- We load Composer’s autoloader.
- Set up Latte for rendering views.
- Map a custom render method that uses Latte to render templates from the /views folder.
- Set up Zebra_cURL to handle API requests and map it to use Flight::curl() when we want to invoke it.
- Define a simple route for the homepage (/) which just returns "hello world!"
If you want to test this setup, you can start a PHP server from the public directory:
php -S localhost:8000 -t public/
Now, visit http://localhost:8000/ in your browser, and you should see "hello world!". Cool eh?
Step 5: Adding Routes
Now that we have a basic route set up, let’s add a more complex route that uses the Pokémon API. Update public/index.php to include the following code:
Flight::group('/pokemon', function(Router $router) { // Route to list all Pokémon types $router->get('/', function() { $types_response = json_decode(Flight::curl()->scrap('https://pokeapi.co/api/v2/type/', true)); $results = []; while ($types_response->next) { $results = array_merge($results, $types_response->results); $types_response = json_decode(Flight::curl()->scrap($types_response->next, true)); } $results = array_merge($results, $types_response->results); Flight::render('home.latte', [ 'types' => $results ]); }); });
- We created a /pokemon route group. A route group "surrounds" the routes and allows us to define common functionality for all routes within the group.
- The /pokemon route lists all available Pokémon types by fetching them from the Pokémon API using Zebra_cURL.
- This won't work just yet as we need to add the home.latte view to display the Pokémon types.
Step 6: Rendering Views with Latte
Now that we are fetching data, let's set up views to display it. Create the views directory and add a Latte template file for displaying the Pokémon types.
mkdir views touch views/home.latte
Add the following code to views/home.latte:
<p>Welcome to the Pokemon World!</p> <p>Types of Pokemon</p> <ul> {foreach $types as $type} <li><a href="/pokemon/type/{$type->name}">{$type->name|firstUpper}</a></li> {/foreach} </ul>
In this file:
- We loop through the $types array passed from our route and display the name of each Pokémon type.
Now, visiting /pokemon will display a list of all Pokémon types!
Step 7: Grouping and Adding More Routes
Let's extend our Pokémon routes to fetch more details for specific types and individual Pokémon. Add the following routes to your /pokemon group:
// Route to fetch a specific Pokémon type and list all associated Pokémon $router->get('/type/@type', function(string $type) { $Curl = Flight::curl(); $type_response = json_decode($Curl->scrap('https://pokeapi.co/api/v2/type/' . $type, true)); $pokemon_urls = []; foreach($type_response->pokemon as $pokemon_data) { $pokemon_urls[] = $pokemon_data->pokemon->url; } $pokemon_data = []; // The little & here is important to pass the variable by reference. // In other words it allows us to modify the variable inside the closure. $Curl->get($pokemon_urls, function(stdClass $result) use (&$pokemon_data) { $pokemon_data[] = json_decode($result->body); }); Flight::render('type.latte', [ 'type' => $type_response->name, 'pokemons' => $pokemon_data ]); });
In this route, we:
- Fetch details for a specific Pokémon type, including all associated Pokémon.
- Send multiple API requests to fetch details for each Pokémon.
- Render the data using a template (type.latte).
Next, create the type.latte view:
touch views/type.latte
Add the following content to type.latte:
<h1>{$type|firstUpper}</h1> <ul> {foreach $pokemons as $pokemon} <li><a href="/pokemon/{$pokemon->id}">{$pokemon->name|firstUpper}</a></li> {/foreach} </ul>
This template displays the name of each Pokémon associated with a specific type.
Step 8: Does it work?
At this point, you have a basic Pokémon API consumer set up using Flight PHP, Zebra_cURL for API requests, and Latte for view rendering. You can further expand this project by adding more routes and refining the templates.
To view your project, start the PHP server from the public directory:
php -S localhost:8000 -t public/
Now, visit http://localhost:8000/pokemon in your browser, and you should see a list of Pokémon types.
Troubleshooting
If you need help or encounter issues, you can check the full code out in Github to see where you may have made a misstep.
Hopefully you enjoyed this little tutorial. If you have any questions or need help, feel free to ask in the comments below. Happy coding!
The above is the detailed content of Building a Pokémon API in PHP: A Beginners Guide. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

Alipay PHP...

Session hijacking can be achieved through the following steps: 1. Obtain the session ID, 2. Use the session ID, 3. Keep the session active. The methods to prevent session hijacking in PHP include: 1. Use the session_regenerate_id() function to regenerate the session ID, 2. Store session data through the database, 3. Ensure that all session data is transmitted through HTTPS.

JWT is an open standard based on JSON, used to securely transmit information between parties, mainly for identity authentication and information exchange. 1. JWT consists of three parts: Header, Payload and Signature. 2. The working principle of JWT includes three steps: generating JWT, verifying JWT and parsing Payload. 3. When using JWT for authentication in PHP, JWT can be generated and verified, and user role and permission information can be included in advanced usage. 4. Common errors include signature verification failure, token expiration, and payload oversized. Debugging skills include using debugging tools and logging. 5. Performance optimization and best practices include using appropriate signature algorithms, setting validity periods reasonably,

How to debug CLI mode in PHPStorm? When developing with PHPStorm, sometimes we need to debug PHP in command line interface (CLI) mode...

The application of SOLID principle in PHP development includes: 1. Single responsibility principle (SRP): Each class is responsible for only one function. 2. Open and close principle (OCP): Changes are achieved through extension rather than modification. 3. Lisch's Substitution Principle (LSP): Subclasses can replace base classes without affecting program accuracy. 4. Interface isolation principle (ISP): Use fine-grained interfaces to avoid dependencies and unused methods. 5. Dependency inversion principle (DIP): High and low-level modules rely on abstraction and are implemented through dependency injection.

How to automatically set the permissions of unixsocket after the system restarts. Every time the system restarts, we need to execute the following command to modify the permissions of unixsocket: sudo...

Static binding (static::) implements late static binding (LSB) in PHP, allowing calling classes to be referenced in static contexts rather than defining classes. 1) The parsing process is performed at runtime, 2) Look up the call class in the inheritance relationship, 3) It may bring performance overhead.

Sending JSON data using PHP's cURL library In PHP development, it is often necessary to interact with external APIs. One of the common ways is to use cURL library to send POST�...
