Writing a Typing Speed Test CLI Application in Golang
Had to think long and hard about that title ?... now that we've gotten that out of the way, let's write some darn code :)
Pumps brake ? screechhhhh.... Let's do a bit of introduction into what we will be attempting to build today. Incase the title wasn't obvious, we will be building a CLI application that calculates your typing speed in golang - although you can literally build the same application, following the same techniques in any programming language of your choice.
Now, let's code ?
package main import ( "bufio" "fmt" "log" "math/rand" "os" "strings" "time" ) var sentences = []string{ "There are 60 minutes in an hour, 24 hours in a day and 7 days in a week", "Nelson Mandela is one of the most renowned freedom fighters Africa has ever produced", "Nigeria is the most populous black nation in the world", "Peter Jackson's Lord of the rings is the greatest film of all time", }
In our main.go file, we import the packages we will need to write our logic. We also create a slice of sentences. Feel free to add a bunch more.
// A generic helper function that randomly selects an item from a slice func Choice[T any](ts []T) T { return ts[rand.Intn(len(ts))] } // Prompts and collects user input from the terminal func Input(prompt string) (string, error) { fmt.Print(prompt) r := bufio.NewReader(os.Stdin) line, err := r.ReadString('\n') if err != nil { return "", err } return strings.Trim(line, "\n\r\t"), nil } // Compares two strings and keeps track of the characters // that match and those that don't func CompareChars(target, source string) (int, int) { var valid, invalid int // typed some of the words // resize target to length of source if len(target) > len(source) { diff := len(target) - len(source) invalid += diff target = target[:len(source)] } // typed more words than required // resize source to length of target if len(target) < len(source) { invalid++ source = source[:len(target)] } for i := 0; i < len(target); i++ { if target[i] == source[i] { valid++ } if target[i] != source[i] { invalid++ } } return valid, invalid } // Calculates the degree of correctness func precision(pos, fal int) int { return pos / (pos + fal) * 100 } // Self explanatory - don't stress me ? func timeElapsed(start, end time.Time) float64 { return end.Sub(start).Seconds() } // Refer to the last comment func accuracy(correct, total int) int { return (correct / total) * 100 } // ? func Speed(chars int, secs float64) float64 { return (float64(chars) / secs) * 12 }
We then go on to create a couple of function that will come in handy when we write our application logic.
func main() { fmt.Println("Welcome to Go-Speed") fmt.Println("-------------------") for { fmt.Printf("\nWould you like to continue? (y/N)\n\n") choice, err := Input(">> ") if err != nil { log.Fatalf("could not read value: %v", err) } if choice == "y" { fmt.Println("Starting Game...") timer := time.NewTimer(time.Second) fmt.Print("\nBEGIN TYPING NOW!!!\n\n") _ = <-timer.C sentence := Choice(sentences) fmt.Printf("%s\n", sentence) start := time.Now() response, err := Input(">> ") if err != nil { log.Fatalf("could not read value: %v", err) } elasped := timeElapsed(start, time.Now()) valid, invalid := CompareChars(sentence, response) fmt.Print("\nResult!\n") fmt.Println("-------") fmt.Printf("Correct Characters: %d\nIncorrect Characters: %d\n", valid, invalid) fmt.Printf("Accuracy: %d%%\n", accuracy(valid, len(sentence))) fmt.Printf("Precision: %d%%\n", precision(valid, invalid)) fmt.Printf("Speed: %.1fwpm\n", Speed(len(sentence), elasped)) fmt.Printf("Time Elasped: %.2fsec\n", elasped) } if choice == "N" { fmt.Println("Quiting Game...") break } if choice != "N" && choice != "y" { fmt.Println("Invalid Option") } } }
In our main function, we write a welcome message to the terminal and create an infinite loop to run our program. We then print a confirmation message to stdout - terminal - with an option to quit the program. If you choose to continue, a sentence is selected from the slice of sentences previously written and displayed in the terminal just after the start time is recorded. We collect the user input and calculate the time, speed, precision and accuracy then display the results back to the terminal. The infinite loop resets and the application runs again until you opt out of the program.
Voila!!! We just wrote our first program in golang.
The above is the detailed content of Writing a Typing Speed Test CLI Application in Golang. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

OpenSSL, as an open source library widely used in secure communications, provides encryption algorithms, keys and certificate management functions. However, there are some known security vulnerabilities in its historical version, some of which are extremely harmful. This article will focus on common vulnerabilities and response measures for OpenSSL in Debian systems. DebianOpenSSL known vulnerabilities: OpenSSL has experienced several serious vulnerabilities, such as: Heart Bleeding Vulnerability (CVE-2014-0160): This vulnerability affects OpenSSL 1.0.1 to 1.0.1f and 1.0.2 to 1.0.2 beta versions. An attacker can use this vulnerability to unauthorized read sensitive information on the server, including encryption keys, etc.

Backend learning path: The exploration journey from front-end to back-end As a back-end beginner who transforms from front-end development, you already have the foundation of nodejs,...

The library used for floating-point number operation in Go language introduces how to ensure the accuracy is...

Queue threading problem in Go crawler Colly explores the problem of using the Colly crawler library in Go language, developers often encounter problems with threads and request queues. �...

Under the BeegoORM framework, how to specify the database associated with the model? Many Beego projects require multiple databases to be operated simultaneously. When using Beego...

The difference between string printing in Go language: The difference in the effect of using Println and string() functions is in Go...

The problem of using RedisStream to implement message queues in Go language is using Go language and Redis...

What should I do if the custom structure labels in GoLand are not displayed? When using GoLand for Go language development, many developers will encounter custom structure tags...
