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JavaScript topics

Mary-Kate Olsen
Release: 2024-10-22 22:41:45
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JavaScript topics

Here's a brief explanation of each JavaScript topic:

  1. Variables and Data Types: Variables store data values, and JavaScript supports multiple data types like strings, numbers, booleans, arrays, and objects. var, let, and const are used to declare variables.

  2. Functions (Arrow Functions, Function Expressions): Functions are blocks of code designed to perform a specific task. Arrow functions (=>) are a shorter syntax for writing functions. Function expressions allow defining functions as part of expressions.

  3. Scope (Global, Local, Block): Scope determines the accessibility of variables. Global scope makes variables accessible throughout the program, local scope within functions, and block scope within blocks (e.g., inside {}).

  4. Closures: Closures allow a function to access variables from its outer (enclosing) function, even after the outer function has finished executing.

  5. Hoisting: Hoisting is JavaScript's behavior of moving declarations (variables and functions) to the top of their containing scope during the compile phase.

  6. Event Loop and Asynchronous JavaScript (Promises, async/await): The event loop handles asynchronous operations. Promises represent future values, and async/await simplifies writing asynchronous code, making it look synchronous.

  7. DOM Manipulation: The Document Object Model (DOM) represents the HTML structure of a web page. JavaScript can be used to access and modify HTML elements, attributes, and styles dynamically.

  8. Prototypes and Inheritance: Prototypes enable JavaScript objects to inherit properties and methods from other objects. This is how inheritance works in JavaScript.

  9. Higher-Order Functions: Functions that take other functions as arguments or return functions as results. Examples include map, filter, and reduce.

  10. Callbacks: Functions passed as arguments to other functions and executed at a later time. Commonly used for handling asynchronous operations.

  11. Error Handling (try/catch): Mechanism to handle errors gracefully using try and catch blocks, preventing the application from crashing.

  12. Modules (ES6 Import/Export): Modules allow organizing code into separate files and reuse them. ES6 introduced import and export for easy modularization.

  13. Destructuring and Spread/Rest Operators: Destructuring extracts values from arrays or objects. The spread operator (...) expands elements, and the rest operator collects remaining elements.

  14. Event Handling: The process of capturing user actions (e.g., clicks, key presses) and responding to them using event listeners.

  15. JavaScript Classes: Classes are syntactic sugar for creating objects, supporting object-oriented programming principles. They encapsulate data and behavior together.

  16. Template Literals: Template literals (string) allow embedding expressions inside strings and support multi-line strings using ${} syntax.

  17. Map, Filter, Reduce: Array methods for performing operations: map transforms elements, filter selects elements based on a condition, and reduce accumulates values.

  18. Object-Oriented Programming (OOP) Principles: Principles like encapsulation, inheritance, and polymorphism are used to structure and organize code into objects.

  19. Fetch API and AJAX: Fetch is a modern way to make HTTP requests for fetching data asynchronously, replacing the older XML-based AJAX approach.

  20. Local Storage/Session Storage: Local Storage and Session Storage allow storing data on the client side. Local Storage persists until explicitly deleted, while Session Storage is cleared when the browser session ends.

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source:dev.to
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