


How to send multiple characters using SendInput and manage Unicode considerations?
Sending Multiple Characters with SendInput
When sending characters using SendInput, it's important to understand how to handle multiple characters.
Error Case: Incorrect Parameter
Your provided code attempted to send two characters but failed due to an incorrect parameter. SendInput's first parameter specifies the number of INPUT structures, but you were passing in 1 while trying to send 2.
Correct Approach: Multiple INPUT Structures
To send multiple characters, you need an array of multiple INPUT structures. Each structure represents a key event, and for each character, you require two events:
- Keydown event
- Keyup event
Therefore, to send 2 characters, you need 4 INPUT structures.
Unicode Considerations
When using the KEYEVENTF_UNICODE flag, you need to specify actual Unicode codepoints instead of virtual keys. Additionally, UTF-16 surrogate pairs require two sets of down/up INPUTs.
Example Code
Here's an example function for sending a Unicode string using SendInput:
<code class="c++">#include <vector> #include <string> void SendInputString(const std::wstring &str) { int len = str.length(); if (len == 0) return; std::vector<INPUT> in(len * 2); ZeroMemory(&in[0], in.size() * sizeof(INPUT)); int i = 0, idx = 0; while (i < len) { WORD ch = (WORD)str[i++]; if ((ch < 0xD800) || (ch > 0xDFFF)) { in[idx].type = INPUT_KEYBOARD; in[idx].ki.wScan = ch; in[idx].ki.dwFlags = KEYEVENTF_UNICODE; ++idx; in[idx] = in[idx - 1]; in[idx].ki.dwFlags |= KEYEVENTF_KEYUP; ++idx; } else { in[idx].type = INPUT_KEYBOARD; in[idx].ki.wScan = ch; in[idx].ki.dwFlags = KEYEVENTF_UNICODE; ++idx; in[idx].type = INPUT_KEYBOARD; in[idx].ki.wScan = (WORD)str[i++]; in[idx].ki.dwFlags = KEYEVENTF_UNICODE; ++idx; in[idx] = in[idx - 2]; in[idx].ki.dwFlags |= KEYEVENTF_KEYUP; ++idx; in[idx] = in[idx - 2]; in[idx].ki.dwFlags |= KEYEVENTF_KEYUP; ++idx; } } SendInput(in.size(), &in[0], sizeof(INPUT)); }</code>
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