Placement New and Delete: Proper Memory Deallocation
When allocating memory with both the "placement new" operator (new (mem) syntax) and the standard new operator, it is crucial to use the correct method to release that memory.
Consider the following code snippet:
<code class="cpp">const char* charString = "Hello, World"; void *mem = ::operator new(sizeof(Buffer) + strlen(charString) + 1); Buffer* buf = new(mem) Buffer(strlen(charString));</code>
To properly deallocate the allocated memory, you should call:
<code class="cpp">buf->~Buffer(); ::operator delete(mem);</code>
This is because:
Incorrect Approaches:
Approach 1:
<code class="cpp">delete (char*)buf;</code>
This approach is incorrect because it attempts to delete the buffer as if it were a char* pointer. However, the memory was allocated with placement new, so you must use operator delete instead.
Approach 2:
<code class="cpp">delete buf;</code>
This approach is also incorrect because it fails to manually invoke the destructor of the Buffer object. As a result, any resources acquired by the object may not be released, potentially leading to memory leaks or other issues.
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