To enhance the efficiency of your scripting engine, employing an STL map with strings as keys and function pointers as values proves advantageous compared to the conventional "if..else if" approach. This solution offers several benefits:
Implementation:
<code class="cpp">typedef std::function<void()> ScriptFunction; typedef std::unordered_map<std::string, ScriptFunction> script_map; // ... script_map m; m.emplace("blah", &some_function); // ... void call_script(const std::string& pFunction) { auto iter = m.find(pFunction); if (iter == m.end()) { // not found } iter->second(); }</code>
This approach ensures faster and more efficient function invocation in your scripting engine.
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