Understanding Type, Value, and Reflection in Go
In Go, reflection provides mechanisms to inspect and manipulate code at runtime. It offers two fundamental types: reflect.Type and reflect.Value, each providing different capabilities to interact with program elements.
Consider the following code snippet:
<code class="go">func show(i interface{}) { switch t := i.(type) { case *Person: t := reflect.TypeOf(i) // What does 't' contain? v := reflect.ValueOf(i) // What does 'v' contain? tag := t.Elem().Field(0).Tag name := v.Elem().Field(0).String() } }</code>
Difference Between Type and Value in Reflection
reflect.Type:
reflect.Value:
Example Usage
In the provided code snippet, the switch statement checks if i is an instance of "*Person". If so, the reflect.TypeOf(i) returns the type of the Person struct, allowing access to its field tags (e.g., t.Elem().Field(0).Tag`).
Meanwhile, reflect.ValueOf(i) returns a *reflect.Value for the Person instance. By calling v.Elem().Field(0).String(), you retrieve the string representation of its first field's value, irrespective of the specific type of the instance.
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