Limiting Bandwidth Consumption of HTTP Requests
Limiting the bandwidth utilization of HTTP requests is a technique used to control the network traffic consumed by your Golang application. Here's how you can achieve this using the http.Get() method:
You can use third-party packages like code.google.com/p/mxk/go1/flowcontrol, which provides convenient wrappers for limiting bandwidth. However, if you prefer to understand the underlying mechanism, you can implement it manually.
Understanding Bandwidth Limiting:
The idea is to control the rate at which data is sent or received by your application. To limit bandwidth, we need to regulate the number of bytes that can be read from a response body at a specific interval.
Code Implementation:
<code class="go">package main import ( "io" "net/http" "os" "time" ) var datachunk int64 = 500 // Bytes var timelapse time.Duration = 1 // per second func main() { response, _ := http.Get("http://google.com") for range time.Tick(timelapse * time.Second) { _, err := io.CopyN(os.Stdout, response.Body, datachunk) if err != nil { break } } }</code>
Explanation:
The code begins by sending an HTTP request to Google and storing the response in a variable. A loop is then initiated to read data from the response body in chunks of 500 bytes and print it to the standard output. The time.Tick function is employed to control the time interval between each chunk read.
This simple implementation effectively limits the bandwidth consumption by pacing the data transfer to a specific rate. The datachunk and timelapse variables can be adjusted to tune the bandwidth usage as needed.
Note: This method does not limit the bandwidth used by the underlying network connection, but rather controls the rate at which data is read from the response body.
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