


Why Can\'t I Access Protected Members of My Base Class in a Template Derived Class?
Understanding Template Inheritance and Non-Dependent Name Lookup
Consider the following code snippet:
<code class="cpp">// arrayListType.h template <class elemType> class arrayListType { protected: elemType *list; int length; }; // unorderedArrayListType.h template <class elemType> class unorderedArrayListType: public arrayListType<elemType> { }; // main1.cpp unorderedArrayListType<int> intList(25);</code>
Compiling this code results in an error: "length was not declared in this scope," indicating that the protected variables of the parent class, arrayListType, are not visible in the inherited class, unorderedArrayListType.
This is due to a concept known as non-dependent name lookup, which defines how the compiler resolves references to non-dependent names within templates. Non-dependent names are those that do not depend on the template parameters, such as member variables or member function names.
In this case, the protected variables within arrayListType are non-dependent names, and they are not explicitly defined in the unorderedArrayListType class definition. The compiler cannot determine that these names exist within the inherited class and therefore reports an error.
Fixing the Error
There are two common approaches to address this error:
Using this-> Prefix:
Prefixing non-dependent names with this-> explicitly indicates that they refer to inherited members:
<code class="cpp">class unorderedArrayListType: public arrayListType<elemType> { public: void insertAt(int location, const elemType& insertItem) { this->length++; this->list[location] = insertItem; } };</code>
Using Declarations:
Using declarations explicitly declares the non-dependent names within the inherited class:
<code class="cpp">class unorderedArrayListType: public arrayListType<elemType> { public: using arrayListType<elemType>::list; using arrayListType<elemType>::length; void insertAt(int location, const elemType& insertItem) { length++; list[location] = insertItem; } };</code>
Both methods effectively communicate to the compiler that the non-dependent names belong to the inherited class and allows the compilation to proceed successfully.
The above is the detailed content of Why Can\'t I Access Protected Members of My Base Class in a Template Derived Class?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











The history and evolution of C# and C are unique, and the future prospects are also different. 1.C was invented by BjarneStroustrup in 1983 to introduce object-oriented programming into the C language. Its evolution process includes multiple standardizations, such as C 11 introducing auto keywords and lambda expressions, C 20 introducing concepts and coroutines, and will focus on performance and system-level programming in the future. 2.C# was released by Microsoft in 2000. Combining the advantages of C and Java, its evolution focuses on simplicity and productivity. For example, C#2.0 introduced generics and C#5.0 introduced asynchronous programming, which will focus on developers' productivity and cloud computing in the future.

The future development trends of C and XML are: 1) C will introduce new features such as modules, concepts and coroutines through the C 20 and C 23 standards to improve programming efficiency and security; 2) XML will continue to occupy an important position in data exchange and configuration files, but will face the challenges of JSON and YAML, and will develop in a more concise and easy-to-parse direction, such as the improvements of XMLSchema1.1 and XPath3.1.

C Reasons for continuous use include its high performance, wide application and evolving characteristics. 1) High-efficiency performance: C performs excellently in system programming and high-performance computing by directly manipulating memory and hardware. 2) Widely used: shine in the fields of game development, embedded systems, etc. 3) Continuous evolution: Since its release in 1983, C has continued to add new features to maintain its competitiveness.

There are significant differences in the learning curves of C# and C and developer experience. 1) The learning curve of C# is relatively flat and is suitable for rapid development and enterprise-level applications. 2) The learning curve of C is steep and is suitable for high-performance and low-level control scenarios.

C interacts with XML through third-party libraries (such as TinyXML, Pugixml, Xerces-C). 1) Use the library to parse XML files and convert them into C-processable data structures. 2) When generating XML, convert the C data structure to XML format. 3) In practical applications, XML is often used for configuration files and data exchange to improve development efficiency.

C Learners and developers can get resources and support from StackOverflow, Reddit's r/cpp community, Coursera and edX courses, open source projects on GitHub, professional consulting services, and CppCon. 1. StackOverflow provides answers to technical questions; 2. Reddit's r/cpp community shares the latest news; 3. Coursera and edX provide formal C courses; 4. Open source projects on GitHub such as LLVM and Boost improve skills; 5. Professional consulting services such as JetBrains and Perforce provide technical support; 6. CppCon and other conferences help careers

The modern C design model uses new features of C 11 and beyond to help build more flexible and efficient software. 1) Use lambda expressions and std::function to simplify observer pattern. 2) Optimize performance through mobile semantics and perfect forwarding. 3) Intelligent pointers ensure type safety and resource management.

The future of C will focus on parallel computing, security, modularization and AI/machine learning: 1) Parallel computing will be enhanced through features such as coroutines; 2) Security will be improved through stricter type checking and memory management mechanisms; 3) Modulation will simplify code organization and compilation; 4) AI and machine learning will prompt C to adapt to new needs, such as numerical computing and GPU programming support.
