Destruction Order of Static Objects in C
In C , static objects are destroyed in the reverse order of their construction. However, controlling the construction order of static objects can be a challenge.
Can the Destruction Order Be Controlled?
The answer is partially. While you cannot arbitrarily specify the destruction order, you can control the destruction order for objects within a single compilation unit. Objects will be constructed and destructed in the order they are defined.
Enforcing a Desired Destruction Order
To enforce a specific destruction order within a compilation unit:
Limitations
It is important to note that this control is limited to within a single compilation unit. Across multiple compilation units, the construction and destruction order is not predictable and may vary depending on the linker's behavior.
Conclusion
While it's possible to enforce a specific destruction order of static objects within a compilation unit, it is important to understand the limitations and avoid circular dependencies for reliable behavior.
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