Encoding UTF-8 Strings for Display in Windows Consoles
When executing a Go executable in a Windows console, strings with special characters may appear mangled due to the console's default IBM850 encoding. Here's how to ensure that strings are correctly encoded and displayed:
Solution:
Utilize the WriteConsoleW function from the kernel32.dll library to write wide character (UTF-16) strings directly to the console, bypassing the default encoding.
Implementation:
<code class="go">import ( "syscall" "unicode/utf16" "unsafe" ) // Declare the WriteConsoleW function var procWriteConsoleW = syscall.NewLazyDLL("kernel32.dll").NewProc("WriteConsoleW") // Define a function to print a UTF-8 string to the console func consolePrintString(strUtf8 string) { // Convert the UTF-8 string to UTF-16 strUtf16 := utf16.Encode([]rune(strUtf8)) // Write the UTF-16 string to the console syscall.Syscall6(procWriteConsoleW.Addr(), 5, uintptr(syscall.Stdout), uintptr(unsafe.Pointer(&strUtf16[0])), uintptr(len(strUtf16)), uintptr(unsafe.Pointer(nil)), uintptr(0), 0) }</code>
Example:
<code class="go">package main import "fmt" func main() { consolePrintString("Hello ☺\n") consolePrintString("éèïöîôùòèìë\n") }</code>
This approach bypasses the console's default encoding, ensuring that strings with special characters are correctly displayed. Please note that it is Windows-specific and involves the use of undocumented methods.
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