The best Tanto .22 loadout in Black Ops 6 takes advantage of this incredibly slow-firing SMG to turn it into one of the best guns in the game.
It has such a slow fire rate you’d be forgiven for thinking this isn’t even an SMG at all because it’s by far the slowest in the class, but this means it performs much better at range once you manage the recoil.
The Tanto .22 goes toe-to-toe with both the Jackal PDW and the C9 to make up the top three SMGs in Black Ops 6.
However, where you’ll want to be sprinting and sliding around the map primarily firing from the hip with the former, the Tanto is much better suited to fighting from distance, making it more akin to an assault rifle despite its small size.
The Tanto .22 is unlocked in Call of Duty: Black Ops 6 by reaching level 16. This means that it should only take a couple of hours to unlock, and once you do, you can start leveling it up. It’s the third SMG you’ll unlock, after the C9 and KSV.
Image: Treyarch /
Here is the best Tanto .22 loadout in Black Ops 6:
For this build, we’re utilizing the Gunfighter wildcard to have eight attachments, but if you decide not to run with it, ignore the final three suggestions.
As mentioned, the aim with the Tanto .22 is to manage the recoil and ensure it can compete at range. The Compensator buffs the vertical recoil control, while the Vertical Foregrip buffs the horizontal recoil control, so both are essential. Meanwhile, the Long Barrel buffs the damage range and is a better choice than the Reinforced Barrel because bullet velocity doesn’t come into play much here.
Meanwhile, the Balanced Stock ensures you retain some mobility by buffing all the various types of movement speed. Then, Recoil Springs will buff both horizontal and recoil control even further. Take this build into the firing range and you’ll see that with a tiny bit of tap firing, you’ll be able to land pretty much every shot on the 100 meter target, which is unfathomable for most SMGs.
The additional three attachments are useful because having an optical sight can come in extremely handy at range, and the Fast Mag I may reduce the size of your magazine by five bullets, but the benefits far outweigh the negatives thanks to the aim down sight speed, reload quickness, and sprint to fire speed buffs. Then, the Ergonomic Grip assists further with mobility, ensuring you’re not hamstrung to only fight at range.
Image: Treyarch /
Here is the best class to use alongside the Tanto .22 in Black Ops 6:
As with most classes in the game, the Grekhova and the Knife are the obvious choices as the best options for each category. Choosing between the Flashbang or Concussion in the tactical slot is mostly personal preference, but the Flashbang seems to be stronger in Black Ops 6. However, if you want to go more specialized, you could opt for a Shock Charge in this slot to freeze enemies in place.
Lethal grenades are also down to personal preference because the Frag and Semtex are both great, but the Molotov is a lot of fun as well. Since this class and weapon isn’t quite as mobile as some of the other SMGs, the Molotov is a strong pick to cover an area in fire. Then, we have the Assault Pack as the Field Upgrade because, chances are, you’ll be rinsing through ammo fairly quickly with the Fast Mag I equipped.
We’re opting for the blue perk trio to get the Recon specialty, which allows you to see enemies through walls for a moment after respawning.
Elsewhere, Ghost is a no-brainer as you’re undetectable by enemy UAVs, Forward Intel increases your minimap size and shows direction indicators for revealed enemies, and Cold-Blooded makes it so you can’t be seen by AI targeting and thermal optics.
Finally, there’s the Gunfighter wildcard to ensure you can use another three attachment slots, though if you don’t go for this, Perk Greed would be the next recommendation to equip Ninja, Flak Jacket, or Tac Mask.
Elsewhere, we have multiplayer explainers on the best guns, maps, and Double XP, campaign guides for safehouse puzzles and safe code locations, and the Liberty Falls vault code in Zombies.
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