Home Backend Development C++ Why Do My Distance Calculations Using C Iterators Produce Unexpected Results?

Why Do My Distance Calculations Using C Iterators Produce Unexpected Results?

Nov 05, 2024 am 12:52 AM

Why Do My Distance Calculations Using C   Iterators Produce Unexpected Results?

Using Iterators Effectively: Resolving Distance Calculation Errors

In C , vectors offer a convenient way to store data. To iterate through them, iterators are used. However, improper usage of iterators can lead to incorrect results.

The Issue

Consider a scenario where you aim to calculate the distance between points stored in a vector. However, the results you obtain differ from the expected values. This could indicate an issue with how iterators are utilized within the vector.

Resolving the Problem

When you access an element in a vector using an iterator, you obtain a reference to the element itself. To pass a pointer to the element to a function, you need to dereference the iterator and take its address: &*ii.

However, a better practice is to redesign the distance function to accept references instead of pointers:

<code class="cpp">float distance(const point& p1, const point& p2)
{
    return sqrt((p1.x - p2.x)*(p1.x - p2.x) +
                (p1.y - p2.y)*(p1.y - p2.y));
}</code>
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With this modification, you can call the distance function as distance(ii,jj) within the loop.

Additional Notes

  1. Using "typedef struct" is an outdated C-style syntax. In C , use "struct" instead.
  2. Passing vectors directly to the distance function would be more efficient than dereferencing iterators:

    <code class="cpp">float distance(const vector<point>& vec, size_t i, size_t j)
    {
     // Your previous distance calculation code
    }</code>
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