


Why is Go compilation slower with `CGO_ENABLED=0` even without C bindings?
Compilation Time Slowdown with CGO_ENABLED=0
When developing network-based Go programs, compiling with CGO_ENABLED=0 can result in a significant slowdown compared to CGO_ENABLED=1. This is observed even when no C bindings are employed, as in the case of a basic HTTP server:
package main import ( "flag" "fmt" "log" "net/http" ) func handler(w http.ResponseWriter, r *http.Request) { fmt.Fprintf(w, "Hi! glad you requested %s.\n", r.URL.Path[1:]) } func main() { port := flag.Int("port", 9000, "") flag.Parse() http.HandleFunc("/", handler) err := http.ListenAndServe(fmt.Sprintf(":%d", *port), nil) if err != nil { log.Fatal(err) } }
Compilation times are significantly slower when CGO_ENABLED=0:
% time go build go build 0.46s user 0.06s system 131% cpu 0.396 total % time CGO_ENABLED=0 go build CGO_ENABLED=0 go build 3.93s user 0.15s system 143% cpu 2.849 total
Causes of the Slowdown
The difference in compilation time arises from the dependency on standard library packages. When CGO_ENABLED=1, these packages are built with the necessary flags, but when CGO_ENABLED=0, they are not.
Standard library packages without flags cannot be used with CGO_ENABLED=0, forcing most of the library to be rebuilt. This significantly increases the compilation time.
Mitigating the Slowdown
One solution is to install pre-built packages with the desired flags using go build -i. However, this approach introduces its own challenges. Installing packages built without CGO_ENABLED=0 speeds up future builds without CGO_ENABLED=0 but slows down builds with CGO_ENABLED=0.
To address this issue, it is advisable to use the -installsuffix and/or -pkgdir flags, which allow for different package installation directories based on the compilation flags used. This enables efficient builds with different flags.
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