First-Class Objects in Programming Languages
Within programming languages, the concept of "first-class objects" encompasses entities that enjoy unrestricted usage and rights. Unlike second-class objects, which have limitations, first-class objects possess the ability to be dynamically created, modified, and passed around as parameters or return values.
First-class objects fulfill a comprehensive set of criteria, including but not limited to:
First-Class Functions and Objects
In languages such as Python, both functions and objects are considered first-class entities. Functions can be dynamically created, passed as arguments, and returned as results. For example, in JavaScript:
// Function that takes a number and returns an approximate derivative function makeDerivative(f, deltaX) { return function(x) { return (f(x + deltaX) - f(x)) / deltaX; }; }
In contrast, in C , functions themselves are not first-class objects, although overriding the '()' operator or using function pointers can simulate first-class functions. Classes are not first-class either, while instances of classes are.
First-Class Entities and Everything Being an Object
The statement that "everything is an object" in Python, while partially true, does not necessarily imply that everything is first-class. While most entities in Python are objects, they may not meet the full criteria for first-class objects. Nonetheless, the language strives to make as many entities as possible first-class, giving them a high degree of flexibility and expressiveness.
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