Animated Sprite from Few Images
In this article, we'll delve into how to create an animated sprite using a series of images in Python using Pygame. We'll cover both frame-dependent and time-dependent animation techniques.
Before the Main Loop
First, we load all the images into a list. Then, we create three variables:
During the Main Loop
Inside the main game loop, we:
Check if current_time exceeds animation_time. If true, we:
Implementation
Here's a complete example:
By understanding the timeframes and transitions involved, you can effectively create visually engaging animated sprites in your own Pygame projects.
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