Red Dead Redemption has made its way to PC from being a console exclusive after over a decade, and for first-timers, it may seem like a downgrade from the majestic galore that Red Dead Redemption 2 is. The game’s world contains numerous activities, including mini-games and bounty hunting, to keep the players indulged after witnessing John Marston’s story.
If you’re roaming around the Wild West for the 100% completion run or on a stroll, the mini-games are a must-play, varying from the classic Five Finger Fillet to the iconic Arm Wrestling. Here’s how you can overcome these mini-games.
Believe it or not, everyone has tried to imitate this mini-game once in their lifetime. Initially arriving from the Wild West era, Five Finger Fillet requires immense precision and time accuracy to prove that you alone are the honored one.
The rules are simple: Follow the sequence of the buttons displayed between the fingers. The more time-efficient and accurate you are, the sooner you can retrieve the trophy and win the mini-game. Remember, this game has no specific rules; it is a pure mini-game that requires maximum reflexes and reaction time to win against your opponent.
The oldest and most iconic card game is also preserved as a mini-game in Red Dead Redemption. The rules remain the same: the dealer will give you two cards, and the betting will begin. The process repeats until there are five cards on the table, and from those five cards, you must combine the two cards in your hands to ultimately form a winning hand.
Poker may confuse first-timers since it is not newcomer-friendly, but John Marston will not forfeit the game that easily; you can cheat through the game. You need the Elegant Suit to cheat, as it contains a third card up its sleeve that John can use at any moment. Cheating requires two mini-games to be successful, but if you fail, the dealer will challenge John to a duel. If you lose, you will lose all the gambled money.
The Wild West and horseshoes always go hand in hand. The objective of the horseshoe mini-game is clear and straightforward, but mastering it may take some time. It requires patience and accurate aim, but do not wind your arm too much. To win, position the stake directly between the horseshoe to increase the chances that the horseshoe will fall on it directly.
Winding your arm for the perfect amount of power requires some practice initially, but you will slowly learn its pace. Once the meter goes up and down twice, it turns green in the middle point, and that’s your queue to release the horseshoe; neither yellow nor red are preferable, as they’re underpowered and overpowered, respectively.
Like Poker, Blackjack is a card-based game, but the rules differ vastly. Understanding the fundamental aspects of blackjack is far simpler than poker, which is enough for a novice to understand after their first game. You must have a hand total as close to 21 without crossing the line, ultimately beating the dealer’s hand. Unfortunately, you cannot cheat in this mini-game.
At the initial stage, the dealer gives every player, including himself, two cards, one face-up and one face-down. The two cards you receive should get 21 points; Jacks, Queens, and Kings are worth ten, numbered cards are self-explanatory, and Aces are worth one or 11. If two of your cards don’t make up 21, you can hit and receive another card, but it comes with a risk: cross 21 and instantly lose.
If you stay below 21 and other players bust out, that's another winning condition. If you’re in the 16-20 range, it’s better not to hit since you’ll risk your chips.
It is a mini-game that depends on intuition. It is easier than blackjack and poker but far more exhausting to master. Every player gets five dice each, and after rolling the life out of them, the cups are stacked on the table. You can only check your dice. From here, you must start claiming to be the last man standing.
To make claims, you must guess your opponent’s dice numbers. If you make a bluff about your own dice numbers and a player calls you out, you’ll have to show your dice. If they’re wrong, they will lose one of their dice. Liar’s Dice works as a free-for-all contest, so whoever has the most dice left at the end ultimately wins the game.
The easiest mini-game of all, Arm Wrestling is a simple yet intriguing activity in Red Dead Redemption. It requires understanding the opponent’s stamina and repeatedly pressing A, X, or space, depending on the platform/controller you play.
The first moments of Arm Wrestling will be hectic as you must exhaust your opponent first by mashing the specific button. Once their facial expression changes, keep pressing the button to win the mini-game.
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