When Should You Use __try Instead of try/catch/finally in C ?
Exceptions in C : __try vs. try/catch/finally
In C , the try/catch/finally constructs are used to handle exceptions. However, they can also be encountered with underscores, such as __try. This raises the question of when these underscores are necessary.
On Windows Platforms: Unifying Exception Handling
On Windows, exceptions are supported at the operating system level through Structured Exception Handling (SEH). They are comparable to Unix signals. Compilers targeting Windows leverage SEH to implement C exceptions.
Non-Standard __try and __except
To handle SEH exceptions in C , you must use the non-standard __try keyword instead of try. The __except keyword is similar to C 's catch, but it provides additional functionality. It allows you to specify an exception filter expression that determines whether an active exception should be caught.
__finally for Post-Exception Code Execution
The __finally keyword allows you to execute code after an exception has been handled. This feature is not present in standard C , but it is common in other languages.
Disabling Optimization for Destructor Invocation
The Microsoft compiler performs an optimization that can prevent destructors from being invoked in all cases during stack unwinding. If it determines that there is no throw within the scope that governs the object's lifetime, it skips the registration code. To ensure destructor invocation, use the /EHa compile option to suppress this optimization.
Example Demonstrating SEH and C Exception Handling
To illustrate the concepts, here's a code snippet that demonstrates how SEH exceptions allow for C destructor invocation and how C exceptions are built on top of SEH:
#include <iostream> class Example { public: ~Example() { std::cout << "destructed" << std::endl; } }; int filterException(int code, PEXCEPTION_POINTERS ex) { std::cout << "Filtering " << std::hex << code << std::endl; return EXCEPTION_EXECUTE_HANDLER; } void testProcessorFault() { Example e; int* p = 0; *p = 42; } void testCppException() { Example e; throw 42; } int main() { __try { testProcessorFault(); } __except(filterException(GetExceptionCode(), GetExceptionInformation())) { std::cout << "caught" << std::endl; } __try { testCppException(); } __except(filterException(GetExceptionCode(), GetExceptionInformation())) { std::cout << "caught" << std::endl; } return 0; }
Output:
Filtering c0000005 destructed caught Filtering e06d7363 destructed caught
This example showcases the handling of both SEH and C exceptions, demonstrating how destructors are invoked even during SEH exceptions.
The above is the detailed content of When Should You Use __try Instead of try/catch/finally in C ?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



C language data structure: The data representation of the tree and graph is a hierarchical data structure consisting of nodes. Each node contains a data element and a pointer to its child nodes. The binary tree is a special type of tree. Each node has at most two child nodes. The data represents structTreeNode{intdata;structTreeNode*left;structTreeNode*right;}; Operation creates a tree traversal tree (predecision, in-order, and later order) search tree insertion node deletes node graph is a collection of data structures, where elements are vertices, and they can be connected together through edges with right or unrighted data representing neighbors.

The truth about file operation problems: file opening failed: insufficient permissions, wrong paths, and file occupied. Data writing failed: the buffer is full, the file is not writable, and the disk space is insufficient. Other FAQs: slow file traversal, incorrect text file encoding, and binary file reading errors.

Article discusses effective use of rvalue references in C for move semantics, perfect forwarding, and resource management, highlighting best practices and performance improvements.(159 characters)

C 20 ranges enhance data manipulation with expressiveness, composability, and efficiency. They simplify complex transformations and integrate into existing codebases for better performance and maintainability.

The calculation of C35 is essentially combinatorial mathematics, representing the number of combinations selected from 3 of 5 elements. The calculation formula is C53 = 5! / (3! * 2!), which can be directly calculated by loops to improve efficiency and avoid overflow. In addition, understanding the nature of combinations and mastering efficient calculation methods is crucial to solving many problems in the fields of probability statistics, cryptography, algorithm design, etc.

C language functions are the basis for code modularization and program building. They consist of declarations (function headers) and definitions (function bodies). C language uses values to pass parameters by default, but external variables can also be modified using address pass. Functions can have or have no return value, and the return value type must be consistent with the declaration. Function naming should be clear and easy to understand, using camel or underscore nomenclature. Follow the single responsibility principle and keep the function simplicity to improve maintainability and readability.

The article discusses dynamic dispatch in C , its performance costs, and optimization strategies. It highlights scenarios where dynamic dispatch impacts performance and compares it with static dispatch, emphasizing trade-offs between performance and

The article discusses using move semantics in C to enhance performance by avoiding unnecessary copying. It covers implementing move constructors and assignment operators, using std::move, and identifies key scenarios and pitfalls for effective appl
