Type Switches vs. Normal Switch Statements
In Go, fallthrough is allowed in normal switch statements but not in type switches. While the Go specification does not explicitly explain the reason for this discrepancy, it stems from the underlying differences in the two constructs.
Normal Switch Statements:
In a normal switch statement, the switch expression evaluates to a single constant value of a specific type. This value is then compared to the constants in the case statements. If the switch expression matches a constant, the corresponding case block is executed.
Fallthrough in normal switch statements allows the execution to continue to the next case block, regardless of whether the switch expression matches the case constant. This behavior can be useful when consecutive case statements handle related scenarios.
Type Switches:
Type switches, on the other hand, evaluate the switch expression to an interface value. The type of the interface value is then dynamically determined at runtime and compared to the types specified in the case statements. Depending on the match, the corresponding case block is executed.
Unlike normal switch statements, fallthrough is not permitted in type switches because it cannot be applied consistently. The reason is that the switch expression in a type switch can return an interface value of any type. If fallthrough were allowed, the type of the switch expression would change as it transitions from one case block to the next.
For example, consider the following type switch:
switch i := x.(type) { case int: fmt.Println(i + 1) fallthrough // Error: cannot fallthrough in type switch case float64: fmt.Println(i + 2.0) }
In this code, if the switch expression x is an integer, the case int block will be executed. If fallthrough were allowed, the execution would continue to the case float64 block. However, at this point, the type of the switch expression i would change from int to float64.
This would result in a break in type consistency, as the subsequent case statement expects the switch expression to be a float64. To maintain consistency, fallthrough is not permitted in type switches.
Alternative Approaches for Conditional Type Handling:
If you need to handle multiple types in a conditional manner, there are alternative approaches to type switches:
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