Understanding "Pure Virtual Function Call" Crashes
In programming, "pure virtual function call" errors can sometimes cause programs to crash abruptly. These errors arise when an attempt is made to call a pure virtual function during object construction or destruction.
Pure Virtual Functions
A pure virtual function is a member function of an abstract class that has only a declaration but no implementation. It forces derived classes to implement their own versions of the function.
Constructor and Destructor Limitations
Constructor and destructor functions are called during object initialization and destruction, respectively. During these special functions, virtual function calls are prohibited because:
Source of Crashes
"Pure virtual function call" crashes occur when:
Example
Consider this code:
class Base { public: Base() { reallyDoIt(); } void reallyDoIt() { doIt(); } // DON'T DO THIS virtual void doIt() = 0; }; class Derived : public Base { void doIt() {} }; int main(void) { Derived d; // This will cause "pure virtual function call" error }
In this example, the call to reallyDoIt() in the Base constructor attempts to call the pure virtual function doIt(). Since the constructor is being called, the derived class object has not yet been constructed, and a "pure virtual function call" error occurs.
Resolution
To avoid these crashes, avoid calling pure virtual functions from constructors or destructors. Instead, ensure that derived classes provide their own implementations before calling the pure virtual functions.
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