


How to Make a Basic Platformer Game in GDevelop Step-by-Step Tutorial for Beginners
Full Demo Link Basic Platformer Game with zero Coding
Here's a quick guide to creating a basic platformer project in GDevelop 5 with a player and ground object:
Step 1: Create a New Project
- Open GDevelop 5.
- Click on Create a new project.
- Choose Empty Project or select a Platformer example to get a head start.
- Save the project with a name (e.g., "MyPlatformer").
Step 2: Add a Player Object
- Go to the Objects panel on the right.
- Click Add a new object and choose Sprite.
- Name the object (e.g., "Player").
- Click on Add an animation and upload an image or sprite sheet for the player (if you don’t have one, GDevelop provides some free assets).
- Configure the collision masks (under the collision tab) to ensure accurate interactions.
- Once you’ve added the image(s), click Apply to save the player object.
Step 3: Make the Player Object a Platformer Character
- Select the Player object.
- In the Behaviors tab, click Add a behavior to the object.
- Choose Platformer Character. This adds platformer-related controls like jumping, walking, etc., to the player object.
- You can tweak settings like Max speed, Jump speed, etc., in the behavior properties.
Step 4: Add a Ground Object
- Again, go to Add a new object, and add another Sprite.
- Name it (e.g., "Ground").
- Upload an image for the ground or use a colored rectangle.
- Place it at the bottom of the scene to act as the ground.
Step 5: Make the Ground a Platform Object
- Select the Ground object.
- Go to the Behaviors tab and click Add a behavior to the object.
- Select Platform. This will make the ground behave as a solid surface for the player to walk on.
Step 6: Position the Player and Ground in the Scene
- Go to the Scene view (you may need to create a new scene if there isn’t one).
- Drag the Player object onto the scene, positioning it above the ground.
- Place the Ground object below the player to act as the floor.
Step 7: Preview the Scene
- Click on Preview to test the scene.
- Use the default arrow keys to control the player and check if they can move and jump on the ground.
That’s it! You now have a basic platformer scene with a player character that can jump and move on a ground object. You can expand this by adding more platforms, obstacles, and interactions.
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