At first glance, an error like this one may seem confusing:
const ( paths = &map[string]*map[string]string { Smith: { "theFather": "John", }, } paths["Smith"]["theSon"] = paths["Smith"]["theFather"] + " Junior" )
Why can't a constant be assigned and modified after its initial definition?
The answer lies in the very nature of constants. They are intended to remain immutable throughout the program's execution. In Go, the type system defines the operations permitted on a given value type.
Unfortunately, the map type is not constant in Go. Maps allow for dynamic key-value pair modifications after their creation, rendering them unsuitable for constant declarations.
The Go specification carefully defines the types that can be declared as constants:
If you require an immutable map, consider using a sync.Map, offering thread-safe read-only access to a data structure.
While it may initially seem counterintuitive, the restriction against modifying constant maps in Go is essential for maintaining the integrity and reliability of your code. By adhering to these rules, you ensure that your constants stay true to their name, providing a solid foundation for your programs.
The above is the detailed content of Why Can't Constants in Go Be Modified After Initialization?. For more information, please follow other related articles on the PHP Chinese website!