Go Websocket: Deserialization of Multiple JSON Message Types Using json.RawMessage
When working with Gorilla websocket, handling incoming JSON messages of multiple types can present a challenge. Using the ReadJSON method for each type separately can be cumbersome. This article explores a solution that utilizes the json.RawMessage type to handle deserialization efficiently.
Problem:
How can we deserialize incoming JSON messages into different structs based on a control field in the JSON, without using multiple ReadJSON calls?
Solution:
Define a wrapper struct Messages with a Control field to indicate the type of the actual data and an X field of type json.RawMessage to hold the serialized data.
type Messages struct { Control string `json:"control"` X json.RawMessage `json:"X"` }
Unmarshal the incoming JSON message into the Messages struct.
var m Messages err := c.ReadJSON(&m)
Examine the Control field to determine the actual type of the data. Unmarshal the X field into the appropriate struct.
switch m.Control { case "Foo": var foo Foo if err := json.Unmarshal([]byte(m.X), &foo); err != nil { // handle error } // do something with foo case "Bar": ... follow pattern for Foo }
Using json.RawMessage allows for a generic approach to deserializing incoming messages of different types, simplifying the handling of multiple message types in a websocket application.
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