Understanding Stack Unwinding in Exception Handling
Stack unwinding is a crucial aspect of exception handling in programming. When an exception is thrown, the program needs to restore its state to before the exception occurred. This process involves unwinding the stack, which ensures that all objects created on the stack are properly destroyed.
Consider the following code example:
void func( int x ) { char* pleak = new char[1024]; // might be lost -> memory leak std::string s( "hello world" ); // will be properly destructed if ( x ) throw std::runtime_error( "boom" ); delete [] pleak; // will only get here if x == 0. if x!=0, throw exception } int main() { try { func( 10 ); } catch ( const std::exception& e ) { return 1; } return 0; }
In this example, the memory allocated for pleak would be lost if an exception were thrown, while the memory allocated for s would be properly released by its destructor. When an exception occurs in func, the stack is unwound, allowing destructors of automatic stack variables to run.
This stack unwinding is fundamental to the Resource Acquisition Is Initialization (RAII) technique in C . It ensures that resources like memory, database connections, open file descriptors, etc., are properly acquired and released, regardless of whether an exception occurs. This enables exception-safe programming, guaranteeing the integrity and consistency of resources even in the presence of exceptions.
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