Error Handling in Go
Error handling in Go is a crucial aspect of programming. The language encourages direct error checking and handling, which can lead to verbose code handling errors repetitively.
Consider the following contrived example that pipes "Hello world!" into cat and reads the output:
package main import "fmt" import "io" import "io/ioutil" import "os/exec" func main() { cmd := exec.Command("cat", "-") stdin, err := cmd.StdinPipe() if err != nil { return } stdout, err := cmd.StdoutPipe() if err != nil { return } err = cmd.Start() if err != nil { return } _, err = io.WriteString(stdin, "Hello world!") if err != nil { return } err = stdin.Close(); if err != nil { return } output, err := ioutil.ReadAll(stdout) if err != nil { return } fmt.Println(string(output)) return }
This example has multiple lines of error handling code for each operation.
An idiomatic approach in Go is to handle errors in a centralized way. For instance, we can encapsulate the piping operation in a custom function that manages errors internally:
package main import ( "fmt" "io" "io/ioutil" "os" "os/exec" ) func piping(input string) (string, error) { cmd := exec.Command("cat", "-") stdin, err := cmd.StdinPipe() if err != nil { return "", err } stdout, err := cmd.StdoutPipe() if err != nil { return "", err } err = cmd.Start() if err != nil { return "", err } _, err = io.WriteString(stdin, input) if err != nil { return "", err } err = stdin.Close() if err != nil { return "", err } all, err := ioutil.ReadAll(stdout) output := string(all) if err != nil { return output, err } return output, nil } func main() { in := "Hello world!" fmt.Println(in) out, err := piping(in) if err != nil { fmt.Println(err) os.Exit(1) } fmt.Println(out) }
This approach reduces the amount of error-handling code in the main function, making it more concise and easier to read.
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