Setting Internal Buffer for Standard Streams Using pubsetbuf
Problem:
In an attempt to write data to an existing buffer using a stringstream, a programmer initially used copy to transfer the stream contents to the buffer, intending to avoid excessive data copying. Subsequently, they tried streambuf::pubsetbuf() to achieve this, but found that it did not modify the buffer under the Visual Studio 2008 C standard library implementation.
Answer:
Upon further investigation, it became apparent that the pubsetbuf method in the given library implementation was essentially a no-op. To configure a stream to write to a specific buffer, utilizing a custom std::streambuf class is recommended:
template <typename char_type> struct ostreambuf : public std::basic_streambuf<char_type, std::char_traits<char_type>> { ostreambuf(char_type* buffer, std::streamsize bufferLength) { setp(buffer, buffer + bufferLength); } };
This custom stream buffer initializes its internals to reference the provided buffer. To use it:
ostreambuf<char> ostreamBuffer(buffer, size); std::ostream messageStream(&ostreamBuffer); messageStream << "Hello" << std::endl; messageStream << "World!" << std::endl;
This approach allows for direct writing to an external buffer using the IOStream library and std::ostream, circumventing the unnecessary copying involved in the initial copy method.
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