How to Handle Custom Command-Line Flags in Go Unit Tests?
Customizing Command Line Flags in Go Unit Tests
When working with a modularized Go application and unit tests that utilize specific application modules, it can be challenging to test command-line functionality that relies on user-defined flags.
Consider the following example:
func init() { flag.StringVar(&this.customPath, "gamedir.custom", "", "Custom game resources directory") }
When attempting to test this functionality with the command:
go test -test.v ./... -gamedir.custom=c:/resources
the runtime returns an error:
flag provided but not defined: -gamedir.custom
Understanding the Issue
The error arises because the go test command runs individual tests concurrently. When using a -test.v flag, multiple test executables are created, each with its own command-line flags. If a particular test does not explicitly handle the -gamedir.custom flag, it will fail with the aforementioned error.
Solution: Defining Flags in Individual Tests
To resolve this issue, define the command-line flags within each test file. This ensures that every test executable can handle the necessary flags.
For example:
func TestMyModule(t *testing.T) { flag.StringVar(&this.customPath, "gamedir.custom", "", "Custom game resources directory") // Test code here... }
By defining the flags within each test function, we ensure that all test executables have the appropriate flags defined and can run without errors.
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