What's the Order of Construction and Destruction in C Inheritance?
Order of Construction and Destruction in Inheritance
Consider the following class hierarchy:
struct A { A() { std::cout << "A() C-tor" << std::endl; } ~A() { std::cout << "~A() D-tor" << std::endl; } }; struct B : public A { B() { std::cout << "B() C-tor" << std::endl; } ~B() { std::cout << "~B() D-tor" << std::endl; } A a; };
When an instance of B is created (as in int main() { B b; }), the construction and destruction order follows specific rules:
Construction Order:
- Base Class Constructor: The constructor of the base class (A) is called first.
- Member Field Construction: The member fields of the derived class (B) are constructed in the order they are declared. In this case, the instance a of class A is constructed.
- Derived Class Constructor: Finally, the constructor of the derived class (B) is called.
This translates to the following call order:
- A()
- A(a)
- B()
Destruction Order:
- Derived Class Destructor: The destructor of the derived class (B) is called first.
- Member Field Destruction: The member fields of the derived class are destroyed in the reverse order they were constructed. In this case, the instance a of class A is destroyed.
- Base Class Destructor: Finally, the destructor of the base class (A) is called.
This results in the following destruction order:
- ~B()
- ~A(a)
- ~A()
Therefore, the construction order starts with the base class, proceeds to the member fields, and ends with the derived class. The destruction order is the reverse of the construction order.
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