Home Backend Development Golang When Does `json.Marshal` Fail When Marshaling a `map[string]string` in Go?

When Does `json.Marshal` Fail When Marshaling a `map[string]string` in Go?

Nov 30, 2024 am 09:11 AM

When Does `json.Marshal` Fail When Marshaling a `map[string]string` in Go?

Marshaling map[string]string to JSON: When Can It Return an Error?

Consider the following code snippet:

m := map[string]string{}
//... do stuff to the map
b, err := json.Marshal(m)
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Normally, marshaling a map[string]string to JSON doesn't return errors. JSON supports strings as both keys and values, and Go encodes string values as UTF-8 byte sequences. Even invalid UTF-8 characters are replaced with the Unicode replacement character.

m := map[string]string{"\xff": "a"}
data, err := json.Marshal(m)
// Output: {"\ufffd":"a"} <nil>
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However, it's important to note that returned errors should always be checked, even if the documentation states that the error is typically nil.

A more obscure potential issue arises when a map[string]string is passed to json.Marshal() concurrently. Since Go 1.6, the runtime may detect concurrent misuse of maps. If a thread modifies a map while another thread iterates over it, the runtime may crash the application with a "fatal error: concurrent map iteration and map write" message.

This situation can be provoked like so:

m := map[string]string{"\xff": "a"}

go func() {
    for i := 0; i < 10000; i++ {
        m["x"] = "b"
    }
}()

for i := 0; i < 10000; i++ {
    if _, err := json.Marshal(m); err != nil {
        panic(err)
    }
}
// Output: fatal error: concurrent map iteration and map write
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Therefore, it's crucial to ensure proper synchronization when modifying and marshalling maps concurrently.

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