


How to Manage Levels and Menus in Pygame with State Machines?
Pygame Level/Menu States
Problem: How to implement basic game states (levels, menu, etc.) in Pygame while controlling the flow between them.
Solution:
-
Create Scene Base Class:
- Create a Scene base class that includes an abstract interface for rendering, updating, and handling events.
- This allows various scenes to inherit from this base class and customize their behavior.
-
Create a Game Scene Class:
- Inherit from the Scene base class and implement the level-specific content, such as entities, collision detection, and camera.
- **Create a
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