Crafting and Sending Raw TCP Packets with Golang (gopacket)
To create custom raw TCP packets and transmit them over raw sockets using gopacket, follow these steps:
1. Crafting the Raw TCP Packet
- Import gopacket and net.
- Set the source and destination IP addresses (e.g., srcIP := net.ParseIP("127.0.0.1")).
- Create an IPv4 packet layer with the specified IP addresses and protocol.
- Create a TCP packet layer with the desired source and destination ports and flags (e.g., SYN: true).
- Set the network layer for the TCP layer checksum calculation.
- Serialize the packet layers using gopacket.SerializeLayers() to create a raw packet buffer.
2. Sending the Raw Packet
- Create a raw socket using net.ListenPacket("ip4:tcp", "0.0.0.0").
- Obtain the destination IP address information using net.IPAddr{}.
- Write the raw packet buffer to the raw socket using WriteTo().
Troubleshooting:
- Ensure that the specified source IP address is valid and not restricted (e.g., 127.0.0.1).
- Verify that IP headers can be included in the outgoing packets by setting the IP_HDRINCL socket option. This may require a third-party package or OS-specific configuration.
- Check if the packet is properly serialized and contains all the necessary information, including checksums and correct IP addresses.
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