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Why Does Including `` in C Cause Valgrind\'s \'Still Reachable\' Warnings?

Linda Hamilton
Release: 2024-12-03 18:35:13
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Why Does Including `` in C   Cause Valgrind's

Including a Standard Library Header in C and Valgrind Warnings

Introduction:

This article delves into the issue of why simply including the standard library header in a C program can trigger still reachable warnings in Valgrind, even though none of the objects from that library were allocated in the program.

The Program and Valgrind Output:

The provided code snippet is a simple "hello world" program that includes the header but does not perform any allocations:

#include <iostream>

int main() {
  return 0;
}
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Running this program through Valgrind with leak checking and tracking origins enabled reveals the following output:

==27671== Memcheck, a memory error detector
... (output truncated)
...
==27671== 72,704 bytes in 1 blocks are still reachable in loss record 1 of 1
==27671==    at 0x4C2AB9D: malloc (vg_replace_malloc.c:296)
==27671==    by 0x4EC060F: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21)
... (output truncated)
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This indicates that 72,704 bytes are still reachable despite not explicitly allocating any memory in the program.

Valgrind's Behavior:

While Valgrind's warning may be concerning, it's important to understand that this is a common behavior for C programs. Many implementations of the C standard library employ their own memory pool allocators, which pool memory for destructed objects and reuse them later. This optimized memory management technique reduces memory overhead and improves performance.

However, since Valgrind operates under the assumption that all allocated memory should be returned to the operating system upon program termination, it reports the memory held by these pools as still reachable. This is not necessarily a bug in the program or Valgrind, but rather a difference in expectation.

Disabling C Library Optimization:

If you wish to eliminate the still reachable warnings with Valgrind, you can disable the STL (Standard Template Library) memory pools by modifying the compiler settings. Here are a few methods:

Using __USE_MALLOC:

With GCC versions 2.91 to 3.1, you can compile the program using -D__USE_MALLOC to force the STL to use malloc and free memory promptly. However, this option has been removed in GCC 3.3 and later.

Using Environment Variables:

For GCC versions 3.2.2 and later, you can set the environment variable GLIBCPP_FORCE_NEW before running the program. For GCC 3.4 and above, the environment variable name is GLIBCXX_FORCE_NEW.

Using Compiler Flags:

With newer compilers, you can use the -fno-optimize-sibling-calls flag to disable sibling call optimization, which includes the STL memory pool optimization.

Conclusion:

Including the header alone does not cause memory leaks, but it can trigger still reachable warnings in Valgrind due to the C library's memory pool management. This behavior is expected and not a bug. Disabling STL optimizations can eliminate these warnings, but it may come at the cost of decreased performance.

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