C 11 introduced new features for generating random numbers, aiming to enhance flexibility, performance, and consistency. These features include random number engines and distributions, which address limitations of traditional random number generators like rand().
Engines are the core of random number generation. They generate sequences of pseudorandom numbers and ensure distribution uniformity. C 11 provides several engine options, including:
Distributions describe the desired random number distribution. C 11 includes distributions for generating:
To generate random numbers in C 11, follow these steps:
#include <random> // Engine std::mt19937 rng(std::random_device()()); // Distributions std::uniform_int_distribution<uint32_t> uint_dist; std::normal_distribution<double> normal_dist(0.5, 0.2); // Generate random numbers while (true) { std::cout << uint_dist(rng) << " " << normal_dist(rng) << std::endl; }
Equally likely outcomes ensure that each number within the specified range has the same chance of being generated, evitando biases in random number generation. Proper distributions, such as those provided in
Random number generation in C 11 supports concurrency. To ensure thread safety, assign each thread its own engine with a unique seed or synchronize access to the engine object.
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