


Can Go Detect GoLand Debugger Attachment Like C#\'s `Debugger.IsAttached`?
Detecting GoLand Debugger Execution within a Program
In C#, a running program can identify whether it's under debugger supervision through the "System.Diagnostics.Debugger.IsAttached" method.
Can Go achieve a similar functionality? This is particularly desirable for disabling timeouts while code is being debugged.
Specifically, this question arises in the context of using the GoLand debugger.
Solution
Using Build Tags:
- Create two Go source files: "isdelve/delve.go" and "isdelve/nodelve.go."
-
In "isdelve/delve.go," add the following build tag:
// +build delve
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In "isdelve/nodelve.go," add the following build tag:
// +build !delve
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Add a "package isdelve" declaration to both files and declare the "Enabled" constant:
package isdelve const Enabled = true // or package isdelve const Enabled = false
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Create a third Go file, "a.go," which imports the "isdelve" package:
package main import ( "isdelve" "fmt" ) func main() { fmt.Println("delve", isdelve.Enabled) }
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Configuring GoLand:
- Open the "Run/Debug Configurations" window in GoLand.
- Add "-tags=delve" to the "Go tool arguments" section.
Usage:
- When running "go run a.go" outside of GoLand, the program will report "delve false."
- When using dlv to debug, use "dlv debug --build-flags='-tags=delve' a.go." This will report "delve true."
Alternative:
Alternatively, delve's "set" command can manually set a variable after starting the debugger.
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