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What are the Best C/C Network Libraries for Rapid Deployment and Robust Communication?

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Release: 2024-12-06 21:21:20
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What are the Best C/C   Network Libraries for Rapid Deployment and Robust Communication?

Best C/C Network Libraries for Rapid Deployment and Robust Communication

In the realm of C/C development, selecting the optimal network library is crucial for efficient and reliable data transmission. This question explores the preferences of seasoned developers seeking cross-platform solutions that cater to both quick implementation and robust capabilities.

Quick and Efficient Options:

  • Boost.Asio: A versatile library for asynchronous I/O operations, offering cross-platform compatibility and a user-friendly API.
  • Asio: The standalone version of Boost.Asio, providing the same functionality without the dependency on other Boost libraries.

Robust and Comprehensive Options:

  • ACE (Adaptive Communication Environment): A mature and well-documented library with a comprehensive suite of features, including high-level protocols, message routing, and security.
  • C Network Library: A highly customizable and portable library that provides a wide range of networking functionalities, from low-level socket access to high-level protocols.
  • POCO (Portable Components): A cross-platform framework that offers a comprehensive set of networking components, including asynchronous I/O, web servers, and network protocols.

Additional Cross-Platform Libraries:

  • Qt's Network Module
  • Raknet
  • ZeroMQ (C )
  • Nanomsg (C Library)
  • NNG (C Library)

Platform-Specific Considerations:

  • Berkeley Sockets: A low-level API available on most Unix-like systems.
  • Winsock2: The Windows equivalent of Berkeley Sockets.

Extensive List of Libraries for Various Needs:

  • libevent: A lightweight event-based networking library.
  • Apache APR (Apache Portable Runtime): A networking library specifically designed for Apache HTTP Server.
  • yield: A concurrency framework that simplifies asynchronous networking.
  • curl: A library for transferring files over various protocols.
  • libuv: A cross-platform C library for asynchronous I/O and networking.
  • SFML's Network Module: Part of the SFML (Simple and Fast Multimedia Library) framework, providing networking capabilities.
  • C Rest SDK (Casablanca): Microsoft's library for building RESTful web services.
  • RCF: A high-performance RPC (Remote Procedure Call) framework.
  • Restbed (HTTP Asynchronous Framework): A modern HTTP framework for building RESTful APIs.
  • SedNL: A lightweight and embeddable networking library.
  • SDL_net: A networking library designed for SDL (Simple DirectMedia Layer).
  • OpenSplice|DDS: A high-performance middleware for distributed real-time systems.
  • facil.io (C): A simple and efficient networking library, mainly used for C.
  • GLib Networking: GnuLib's component for asynchronous networking operations.
  • grpc from Google: A high-performance RPC framework based on HTTP/2.
  • GameNetworkingSockets from Valve: A library designed specifically for game networking.
  • CYSockets: A simple and lightweight library for easy networking tasks.
  • yojimbo: A performant networking library for high-volume traffic.
  • GGPO: A library for implementing rollback netcode, a technique used in fighting games.
  • ENet: A free and open-source networking engine.
  • SLikeNet: A fork of Raknet with additional features.
  • netcode: A feature-rich networking library for game development.
  • photon: A proprietary library specifically designed for multiplayer gaming.
  • crossplatform network: A non-blocking framework built on Boost Asio.

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