Dynamic shared libraries (DSLs), also known as shared libraries or shared objects, offer the capability to separate code into reusable modules in C programming. This enables code sharing between multiple programs, reduces code duplication, and allows for easier maintenance.
Creating a Shared Class Library
In C , creating a shared class library involves defining a header file (.h) and a source file (.cc) for the class implementation. The header file should declare the class interface, while the source file provides the implementation. To create a shared library containing these files:
#include "myclass.h"</p> <h1>include <iostream></h1> <p>using namespace std;</p> <p>MyClass::MyClass()<br>{<br> x = 20;<br>}</p> <p>void MyClass::DoSomething()<br>{<br> cout << x << endl;<br>}
External Linkage
Using symbols prefixed with extern "C", the external linkage instructs the compiler to make functions available to the outside world. This is necessary when calling functions from the shared library in other programs.
Using the Shared Library
To utilize the shared class library in a separate executable, follow these steps:
Example Usage
The following code snippet illustrates how to use a shared class library:
#include <dlfcn.h></p> <h1>include <iostream></h1> <h1>include "myclass.h"</h1> <p>using namespace std;</p> <p>int main(int argc, char **argv) {<br> MyClass<em> myClass = (MyClass</em>)create();<br> myClass->DoSomething();<br> destroy( myClass );<br>}
Compilation
For Mac OS X:
g++ -dynamiclib -flat_namespace myclass.cc -o myclass.so g++ class_user.cc -o class_user
For Linux:
g++ -fPIC -shared myclass.cc -o myclass.so g++ class_user.cc -ldl -o class_user
By using shared libraries, developers can enhance their code reusability, maintenance, and scalability in C programming. Dynamic linking enables the sharing of code between programs, optimizing memory usage and improving the overall performance of software systems.
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