Table of Contents
Implementation of shared_ptr without Virtual Destructors
Home Backend Development C++ Can `shared_ptr` Function Correctly Without Virtual Destructors in Polymorphic Classes?

Can `shared_ptr` Function Correctly Without Virtual Destructors in Polymorphic Classes?

Dec 08, 2024 pm 01:50 PM

Can `shared_ptr` Function Correctly Without Virtual Destructors in Polymorphic Classes?

Implementation of shared_ptr without Virtual Destructors

In our debate, we questioned the necessity of requiring polymorphic classes to have virtual destructors for shared_ptr implementation. The argument presented claimed that shared_ptr could function correctly without this requirement.

Let's delved deeper into the implementation of shared_ptr to determine the validity of this claim.

Type Erasure and Templated Constructor

shared_ptr utilizes type erasure to store a deleter within the same memory block as its reference counters. The type of this deleter is not part of the shared_ptr type. By employing a templated constructor, shared_ptr can accommodate various deleter types based on the specific class being managed.

The following constructor can be defined to handle this:

template<class T>
class shared_ptr
{
public:
   ...
   template<class Y>
   explicit shared_ptr(Y* p);
   ...
};
Copy after login

When using this constructor with the classes Base and Derived, the appropriate deleter can be created and stored. This deleter will be invoked when the reference counter drops to zero, ensuring proper object disposal.

C 11 Standard Requirements

The C 11 standard explicitly requires this behavior for the templated constructor:

"Effects: Constructs a shared_ptr object that owns the pointer p."

This confirms that shared_ptr assumes ownership of the passed pointer and is responsible for its destruction.

Destructor Functionality

The destructor behavior is defined as follows:

"Effects: If this owns an object p and a deleter d, d(p) is called. Otherwise, if this owns a pointer p, and delete p is called."

This indicates that if shared_ptr directly manages a pointer (i.e., without an explicit deleter), the default destructor delete is utilized to dispose of the object.

Conclusion

Based on these guidelines, it is evident that shared_ptr can be implemented without requiring polymorphic classes to have virtual destructors. The aforementioned techniques, such as type erasure and the templated constructor, enable shared_ptr to effectively manage objects of any type, including those that do not support polymorphism.

The above is the detailed content of Can `shared_ptr` Function Correctly Without Virtual Destructors in Polymorphic Classes?. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

R.E.P.O. Energy Crystals Explained and What They Do (Yellow Crystal)
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. Best Graphic Settings
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. How to Fix Audio if You Can't Hear Anyone
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
WWE 2K25: How To Unlock Everything In MyRise
4 weeks ago By 尊渡假赌尊渡假赌尊渡假赌

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

C language data structure: data representation and operation of trees and graphs C language data structure: data representation and operation of trees and graphs Apr 04, 2025 am 11:18 AM

C language data structure: The data representation of the tree and graph is a hierarchical data structure consisting of nodes. Each node contains a data element and a pointer to its child nodes. The binary tree is a special type of tree. Each node has at most two child nodes. The data represents structTreeNode{intdata;structTreeNode*left;structTreeNode*right;}; Operation creates a tree traversal tree (predecision, in-order, and later order) search tree insertion node deletes node graph is a collection of data structures, where elements are vertices, and they can be connected together through edges with right or unrighted data representing neighbors.

How do I use rvalue references effectively in C  ? How do I use rvalue references effectively in C ? Mar 18, 2025 pm 03:29 PM

Article discusses effective use of rvalue references in C for move semantics, perfect forwarding, and resource management, highlighting best practices and performance improvements.(159 characters)

The truth behind the C language file operation problem The truth behind the C language file operation problem Apr 04, 2025 am 11:24 AM

The truth about file operation problems: file opening failed: insufficient permissions, wrong paths, and file occupied. Data writing failed: the buffer is full, the file is not writable, and the disk space is insufficient. Other FAQs: slow file traversal, incorrect text file encoding, and binary file reading errors.

How do I use ranges in C  20 for more expressive data manipulation? How do I use ranges in C 20 for more expressive data manipulation? Mar 17, 2025 pm 12:58 PM

C 20 ranges enhance data manipulation with expressiveness, composability, and efficiency. They simplify complex transformations and integrate into existing codebases for better performance and maintainability.

How does dynamic dispatch work in C   and how does it affect performance? How does dynamic dispatch work in C and how does it affect performance? Mar 17, 2025 pm 01:08 PM

The article discusses dynamic dispatch in C , its performance costs, and optimization strategies. It highlights scenarios where dynamic dispatch impacts performance and compares it with static dispatch, emphasizing trade-offs between performance and

How do I use move semantics in C   to improve performance? How do I use move semantics in C to improve performance? Mar 18, 2025 pm 03:27 PM

The article discusses using move semantics in C to enhance performance by avoiding unnecessary copying. It covers implementing move constructors and assignment operators, using std::move, and identifies key scenarios and pitfalls for effective appl

What are the basic requirements for c language functions What are the basic requirements for c language functions Apr 03, 2025 pm 10:06 PM

C language functions are the basis for code modularization and program building. They consist of declarations (function headers) and definitions (function bodies). C language uses values ​​to pass parameters by default, but external variables can also be modified using address pass. Functions can have or have no return value, and the return value type must be consistent with the declaration. Function naming should be clear and easy to understand, using camel or underscore nomenclature. Follow the single responsibility principle and keep the function simplicity to improve maintainability and readability.

How does C  's memory management work, including new, delete, and smart pointers? How does C 's memory management work, including new, delete, and smart pointers? Mar 17, 2025 pm 01:04 PM

C memory management uses new, delete, and smart pointers. The article discusses manual vs. automated management and how smart pointers prevent memory leaks.

See all articles