Unlike traditional threads, goroutines are lightweight processes that share memory space within a single program. While a syscall typically halts a thread's execution, goroutines exhibit a concurrent behavior, allowing other goroutines to continue executing. This mechanism raises the question: how does Go achieve this concurrency without creating a thread for each blocking goroutine?
The answer lies in Go's runtime system. When a goroutine blocks on a syscall (e.g., I/O operations), the runtime initiates a new operating system (OS) thread. This new thread takes over the execution of other goroutines, ensuring that the program remains responsive even while one goroutine is waiting for syscall completion. Once the blocking goroutine resumes, the runtime adjusts the thread allocation accordingly.
This design showcases Go's ability to manage thread creation and management transparently. The programmer does not need to create or manage threads explicitly; the runtime handles thread allocation and deallocation dynamically, optimizing program performance and reducing development complexity.
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