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How to Execute Functors or Lambdas in Specific Qt Threads?

Dec 16, 2024 pm 09:08 PM

How to Execute Functors or Lambdas in Specific Qt Threads?

How to execute a functor or a lambda in a given thread in Qt, GCD-style?

Problem:

In ObjC with GCD, you can execute a lambda in any of the threads that spin an event loop using dispatch_sync or dispatch_async functions. It executes something (equivalent to [] { /* do sth */ } in C ) in the main thread's queue, either blocking or asynchronously. How can you do the same in Qt?

Solution:

In Qt, you can achieve a similar behavior by delivering an event that wraps the functor to a consumer object residing in the desired thread, a process known as metacall posting. Here's how you can do it:

Qt 5.10 & up TL;DR

// invoke on the main thread
QMetaObject::invokeMethod(qApp, []{ ... });

// invoke on an object's thread
QMetaObject::invokeMethod(obj, []{ ... });

// invoke on a particular thread
QMetaObject::invokeMethod(QAbstractEventDispatcher::instance(thread),
                         []{ ... });
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TL;DR for functors Qt 5.10 & up

// https://github.com/KubaO/stackoverflown/tree/master/questions/metacall-21646467

// Qt 5.10 & up - it's all done

template <typename F>
static void postToObject(F &amp;&amp;fun, QObject *obj = qApp) {
  QMetaObject::invokeMethod(obj, std::forward<F>(fun));
}

template <typename F>
static void postToThread(F &amp;&amp; fun, QThread *thread = qApp->thread()) {
   auto *obj = QAbstractEventDispatcher::instance(thread);
   Q_ASSERT(obj);
   QMetaObject::invokeMethod(obj, std::forward<F>(fun));
}
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TL;DR for methods/slots Qt 5.10 & up

// Qt 5/4
template <typename T, typename R>
static void postToObject(T * obj, R(T::* method)()) {
   struct Event : public QEvent {
      T * obj;
      R(T::* method)();
      Event(T * obj, R(T::*method)()):
         QEvent(QEvent::None), obj(obj), method(method) {}
      ~Event() { (obj->*method)(); }
   };
   if (qobject_cast<QThread*>(obj))
      qWarning() << "posting a call to a thread object - this may be a bug";
   QCoreApplication::postEvent(obj, new Event(obj, method));
}
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Qt 5.10 & up TL;DR: What about a single shot timer?

template <typename F>
static void postToObject(F &amp;&amp; fun, QObject * obj = qApp) {
   if (qobject_cast<QThread*>(obj))
      qWarning() << "posting a call to a thread object - consider using postToThread";
   QTimer::singleShot(0, obj, std::forward<F>(fun));
}
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Common Code Qt 5.10 & up

#ifndef HAS_FUNCTORCALLCONSUMER
namespace FunctorCallConsumer {
   bool needsRunningThread() { return true; }
   QObject * forThread(QThread * thread) {
      Q_ASSERT(thread);
      QObject * target = thread == qApp->thread()
            ? static_cast<QObject*>(qApp) : QAbstractEventDispatcher::instance(thread);
      Q_ASSERT_X(target, "postMetaCall", "the receiver thread must have an event loop");
      return target;
   }
}
#endif
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Qt 4/5 Solution Using a Temporary Object as The Signal Source

#include <QtCore>
#include <functional>

namespace FunctorCallConsumer { QObject * forThread(QThread*); }

#define HAS_POSTMETACALL
void postMetaCall(QThread * thread, const std::function<void()> &amp; fun) {
   QObject signalSource;
   QObject::connect(&amp;signalSource, &amp;QObject::destroyed,
                    FunctorCallConsumer::forThread(thread), [=](QObject*){ fun(); });
}
#ifdef __cpp_init_captures
void postMetaCall(QThread * thread, std::function<void()> &amp;&amp; fun) {
   QObject signalSource;
   QObject::connect(&amp;signalSource, &amp;QObject::destroyed,
                    FunctorCallConsumer::forThread(thread), [fun(std::move(fun))](QObject*){ fun(); });
}
#endif
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Qt 4/5 Solution Using QEvent Destructor

#include <QtCore>
#include <functional>

class FunctorCallEvent : public QEvent {
   std::function<void()> m_fun;
   QThread * m_thread;
public:
   FunctorCallEvent(const std::function<void()> &amp; fun, QObject * receiver) :
      QEvent(QEvent::None), m_fun(fun), m_thread(receiver->thread()) {}
   FunctorCallEvent(std::function<void()> &amp;&amp; fun, QObject * receiver) :
      QEvent(QEvent::None), m_fun(std::move(fun)), m_thread(receiver->thread()) { qDebug() << "move semantics"; }
   ~FunctorCallEvent() {
      if (QThread::currentThread() == m_thread)
         m_fun();
      else
         qWarning() << "Dropping a functor call destined for thread" << m_thread;
   }
};
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Qt 5 Solution Using the Private QMetaCallEvent

#include <QtCore>
#include <private/qobject_p.h>
#include <functional>

class FunctorCallEvent : public QMetaCallEvent {
public:
   template <typename Functor>
   FunctorCallEvent(Functor &amp;&amp; fun, QObject * receiver) :
      QMetaCallEvent(new QtPrivate::QFunctorSlotObject<Functor, 0, typename QtPrivate::List_Left<void, 0>::Value, void>
                     (std::forward<Functor>(fun)), receiver, 0, 0, 0, (void**)malloc(sizeof(void*))) {}
};
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Qt 4/5 Solution Using a Custom Event and Consumer

#include <QtCore>
#include <functional>

class FunctorCallEvent : public QEvent {
   std::function<void()> m_fun;
public:
   FunctorCallEvent(const std::function<void()> &amp; fun, QObject *) :
      QEvent(QEvent::None), m_fun(fun) {}
   FunctorCallEvent(std::function<void()> &amp;&amp; fun, QObject *) :
      QEvent(QEvent::None), m_fun(std::move(fun)) { qDebug() << "move semantics"; }
   void call() { m_fun(); }
};

#define HAS_FUNCTORCALLCONSUMER
class FunctorCallConsumer : public QObject {
   typedef QMap<QThread*, FunctorCallConsumer*> Map;
   static QObject * m_appThreadObject;
   static QMutex m_threadObjectMutex;
   static Map m_threadObjects;
   bool event(QEvent * ev) {
      if (!dynamic_cast<FunctorCallEvent*>(ev)) return QObject::event(ev);
      static_cast<FunctorCallEvent*>(ev)->call();
      return true;
   }
};
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