


Why Doesn't Modifying Values in Go's Range Loop Change the Original Array?
Range References Instead Values
In Go, the range keyword iterates over a sequence, such as an array or a slice, and provides access to both the key (index) and the value of each element. However, for performance reasons, the range keyword operates on a copy of the original value. This means that any modifications made to the value returned by range will not be reflected in the original array.
Example
Consider the following code:
package main import "fmt" type MyType struct { field string } func main() { var array [10]MyType // Attempting to modify a value returned by range for _, e := range array { e.field = "foo" } // Printing the values after the range loop for _, e := range array { fmt.Println(e.field) fmt.Println("--") } }
Running this code will print "000000" for all elements because the modifications made to e.field inside the first range loop are applied to a copy and do not affect the original value in the array.
Solution
To modify the values of an array using a range loop, you need to use the array index instead of the value returned by range. This can be achieved by capturing the index using the _ placeholder in the range loop.
package main import "fmt" type MyType struct { field string } func main() { var array [10]MyType // Using the array index to modify values for idx, _ := range array { array[idx].field = "foo" } // Printing the values after the range loop for _, e := range array { fmt.Println(e.field) fmt.Println("--") } }
This modified code will successfully change the values of the field for all elements in the array and print "foo" for each element.
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