Goroutine Yielding Points: Beyond Syscalls
Goroutines, a fundamental component of Go programming, are scheduled in a lightweight manner, allowing for efficient concurrency. While it is well known that goroutines yield control during blocking syscalls, a deeper understanding of their yielding points is essential for optimizing goroutine scheduling.
Asynchronous Preemption: A Game-Changer
Before Go 1.14, goroutines yielded control only during syscalls or function calls, leading to the misconception that loops without function calls would not yield. However, with the introduction of asynchronous preemption in Go 1.14, the landscape has shifted.
Asynchronous preemption allows goroutines to yield control asynchronously at almost any point, including within code blocks without function calls. This effectively eliminates the potential for deadlock or delayed garbage collection in such loops.
Goroutine Yielding Points in Detail
While the specific yielding points may vary across Go releases, general patterns include:
Other Possible Yielding Points
Implications for Synchronization
Understanding goroutine yielding points is crucial for effective synchronization. By avoiding synchronization around code blocks that are unlikely to yield, developers can optimize program performance and reduce unnecessary contention.
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