Creating Continuous Sprite Movement Based on Key Hold
In the provided code, the sprite moves by one pixel each time a key is pressed. To make the sprite move continuously while a key is held, the pygame.key.get_pressed() function can be utilized. This function returns a list of booleans indicating which keys are currently being pressed.
To implement continuous movement, the code can be modified as follows:
while running: # Check for key presses keys = pygame.key.get_pressed() # Move the sprite based on pressed keys if keys[pygame.K_UP]: x1 += 0 y1 -= 1 if keys[pygame.K_DOWN]: x1 += 0 y1 += 1 if keys[pygame.K_LEFT]: x1 -= 1 y1 += 0 if keys[pygame.K_RIGHT]: x1 += 1 y1 += 0
With this modification, the sprite will continue to move in the corresponding direction as long as the key is held down, resulting in smooth and constant movement.
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